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-LocalPlayer-


DefearT

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Si, lo que quiero hacer un sistema que eh visto en varios servers YA! Como por ejemplo: [GLOBAL] , [LOCAL], [RADIO]!

Tendrás que quitar eso del freeroam, ya que tiene un sistema de mensajes por chat propio para que el texto sea blanco y no amarillo pálido como es normalmente.

Esta es la sección del freeroam que deberías borrar, esta en el archivo fr_server.lua:

addEventHandler('onPlayerChat', g_Root, 
    function(msg, type) 
        if type == 0 then 
            cancelEvent() 
            if chatTime[source] and chatTime[source] + tonumber(get("*chat/mainChatDelay")) > getTickCount() then 
                outputChatBox("Stop spamming main chat!", source, 255, 0, 0) 
                return 
            else 
                chatTime[source] = getTickCount() 
            end 
            if get("*chat/blockRepeatMessages") == "true" and lastChatMessage[source] and lastChatMessage[source] == msg then 
                outputChatBox("Stop repeating yourself!", source, 255, 0, 0) 
                return 
            else 
                lastChatMessage[source] = msg 
            end 
            local r, g, b = getPlayerNametagColor(source) 
            outputChatBox(getPlayerName(source) .. ': #FFFFFF' .. msg:gsub('#%x%x%x%x%x%x', ''), g_Root, r, g, b, true) 
            outputServerLog( "CHAT: " .. getPlayerName(source) .. ": " .. msg ) 
        end 
    end 
) 

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te dejo mi script de sistema de chat completo, De todos modos lo iva a subir a la comunidad.

local chatRadius = 70 
  
function sendMessageToNearbyPlayers ( message, messageType ) 
    if ( messageType == 0 ) then 
        local posX, posY, posZ = getElementPosition ( source ) 
 local red, green, blue = getPlayerNametagColor ( source ) 
        local chatSphere = createColSphere ( posX, posY, posZ, chatRadius ) 
        local nearbyPlayers = getElementsWithinColShape ( chatSphere, "player" ) 
        destroyElement ( chatSphere ) 
  
         for index, nearbyPlayer in ipairs( nearbyPlayers ) do 
                local team = getPlayerTeam(source) 
                if (team) then 
                         red, green, blue = getTeamColor( team ) 
                    end    
            outputChatBox( "("..#nearbyPlayers..")"..getPlayerName ( source )..": #ffffff".. message, nearbyPlayer, red, green, blue, true ) 
        end 
        cancelEvent ( ) 
    end 
end 
addEventHandler ( "onPlayerChat", getRootElement(), sendMessageToNearbyPlayers ) 
  
  
addEventHandler("onPlayerJoin",getRootElement(), 
function () 
bindKey(source,"u","down","chatbox","City") 
end) 
  
addEventHandler("onResourceStart",getResourceRootElement(getThisResource()), 
function () 
for index, player in pairs(getElementsByType("player")) do 
bindKey(player,"u","down","chatbox","City") 
  end 
end) 
  
  
function CityChat(P,_,...) 
local r, g, b = getPlayerNametagColor ( P ) 
    local city = getElementData ( P, "City" ) 
    local message = table.concat({...}, " ") 
if ( city and city ~= "Downloading.." ) then 
    for index, playersCity in ipairs ( getElementsByType ( "player" ) ) do 
            if ( getElementData ( playersCity, "City" ) == city ) then 
                if not isPlayerMuted ( P ) then 
                          outputChatBox ("("..city..")"..getPlayerName(P) ..": #FFFFFF".. message, playersCity, r, g, b, true ) 
            else 
              exports.errorwindow: show ( P, "error", "You are Muted", 4000, "Error",false) 
            end 
            end 
        end 
end 
end 
addCommandHandler("City",CityChat) 
  
  
function onChatCar(player,_,...) 
    local msg = table.concat({...}, " ") 
    local nick = getPlayerName(player) 
    local r, g, b = getPlayerNametagColor ( player ) 
    local vehicle = getPedOccupiedVehicle(player) 
    local occupants = getVehicleOccupants(vehicle) 
    local seats = getVehicleMaxPassengers(vehicle) 
    if isPedInVehicle (player) then  
        for seat = 0, seats do 
        local occupant = occupants[seat] 
            if occupant and getElementType(occupant)=="player" then 
                outputChatBox("(Car Chat)"..(nick)..": #FFFFFF"..(msg).." ", occupant, r, g, b, true) 
            end 
        end 
        else 
                exports.errorwindow: show ( player, "error", "Debes estar dentro de un vehiculo para usar /cc", 2000, "Error",false) 
    end 
end 
addCommandHandler("cc",onChatCar) 
  
function onChatGlobal(player,_,...) 
  
    local msg = table.concat({...}, " ") 
    local nick = getPlayerName(player) 
    local uMoney = getPlayerMoney(player) 
    local r, g, b = getPlayerNametagColor ( player ) 
if not isPlayerMuted ( player ) then 
    if (uMoney >= 2000 ) then     
                outputChatBox("(Global)"..(nick)..": #FFFFFF"..(msg) , getRootElement(), r, g, b, true ) 
                exports.errorwindow: show ( player, "info", "Taken #ff0000-$2000#ffffff for use Global Chat", 2000, "Informacion",false) 
        takePlayerMoney(player,2000) 
    else 
                exports.errorwindow: show ( player, "error", "You Need #00ff00-$2000#ffffff to use Global Chat", 2000, "Informacion",false) 
    end 
else 
exports.errorwindow: show ( player, "error", "You are muted", 4000, "Error",false) 
end 
end 
addCommandHandler("Global",onChatGlobal) 
  
  
function onChatG(player,_,...) 
local account = getPlayerAccount(player) 
if isObjectInACLGroup( 'user.'..getAccountName( account ), aclGetGroup( 'Admin' ) ) then 
    local msg2 = table.concat({...}, " ") 
    local nick2 = getPlayerName(player) 
    local r, g, b = getPlayerNametagColor ( player ) 
    
                outputChatBox("(Admin)"..(nick2)..": #FFFFFF"..(msg2) , getRootElement(), r, g, b, true ) 
             
end 
end 
addCommandHandler("Admin",onChatG) 
  
function onChatSm(player,_,...) 
local account = getPlayerAccount(player) 
if isObjectInACLGroup( 'user.'..getAccountName( account ), aclGetGroup( 'SuperModerator' ) ) then 
    local msg2 = table.concat({...}, " ") 
    local nick2 = getPlayerName(player) 
    local r, g, b = getPlayerNametagColor ( player )       
                outputChatBox("(S.Mod)"..(nick2)..": #FFFFFF"..(msg2) , getRootElement(), r, g, b, true ) 
             
end 
end 
addCommandHandler("Smod",onChatSm) 
  
  
  
addEventHandler ( "onPlayerChat", getRootElement(), 
function ( message, messageType ) 
    if messageType == 1 then 
        cancelEvent() 
    end 
end) 

Edita lo que puedas

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