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Gang territory like Single player


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You would need to use the colshape and radar area functions to make this.

How could i slowly increase a progress bar if the player is in a colshape then when the progress bar is 100% change the "radar area" color to the team color. Also i dont understand these args

leftX: A float representing the left 'x' position of the radar area.

bottomY: A float representing the bottom 'y' position of the radar area.

sizeX: A float representing the width of the radar area. - whats this needed for and what would i set it to for a square

sizeY: A float representing the height of the radar area. - whats this needed for and what would i set it to for a square

Edit: Nevermind That I Have Cracked It

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A GUI progress bar? if so, you can trigger a client side event to show it, then start a timer to increase percent, and check if the percent is 100%, then trigger to server side to set the color.

How could i make it slowly increase could you give me a example, could i just put a timer on it and how

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