HeK Posted January 7, 2012 Share Posted January 7, 2012 (edited) I made this script so i could have "radar areas" with zombie proof but they still spawn inside, i had createColRectangle, but i don't understand too much about that float thing, i kinda mess it up. How can i fix this? starsRadar = createRadarArea ( 1539, -1601, 80, -120, 0, 83, 142, 175 ) setElementData (starsRadar, "zombieProof", true) civiliansRadar = createRadarArea ( 1227, -1269, 70, 65, 255, 204, 0, 175 ) setElementData (civiliansRadar, "zombieProof", true) umbrellaRadar = createRadarArea ( 281, 1802, -185, 150, 153, 0, 0, 175 ) setElementData (umbrellaRadar, "zombieProof", true) Edited January 7, 2012 by Guest Link to comment
Slothman Posted January 7, 2012 Share Posted January 7, 2012 you are never supposed to use negative numbers for radar area sizes. Link to comment
HeK Posted January 7, 2012 Author Share Posted January 7, 2012 Can you explain me how should i make a Radar area correctly? What i do is take coordinates of where its gonna start and then start making it bigger. Link to comment
Castillo Posted January 7, 2012 Share Posted January 7, 2012 Do that but don't use negative values as the size. Link to comment
HeK Posted January 7, 2012 Author Share Posted January 7, 2012 Ok, i'll do it now, Thanks. Link to comment
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