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MTA:VC v0.2 Server bug


Robpol86

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Ok, this started when i "upgraded" to .2. heres the config file

# ServerName
ServerName "Robpol86's MTA:VC v0.2 Server"

# GameIPAddress
#GameIPAddress "192.168.2.2"

# AdminIPAddress
#AdminIPAddress "192.168.2.2"

# ServerPort
ServerPort 2003

# MaxPlayers
MaxPlayers 25

# Game
Game 2

# MOTDEnabled
MOTDEnabled 1

# ASE
ASE 1

# LogFile
LogFile "mtaserver.log"

# DoNotOutputChatToLog
DoNotOutputChatToLog 0

# StatLogging
StatLogging 0

# ServerPasswordEnabled
#ServerPasswordEnabled 1

# ServerPassword
#ServerPassword "password"

# AdminServer
AdminServer 1

# AdminPort
AdminPort ABCD

# AdminPassword
AdminPassword "ABCD"

# AdminAllowShutdown
#AdminAllowShutdown 1

# ChatFloodMaxCount
ChatFloodMaxCount 2

# BanOnChatFlood
BanOnChatFlood 0

#
# Advanced Server Settings
#

# ServerSendLimitEnabled
#ServerSendLimitEnabled 1

# ServerSendLimit
#ServerSendLimit 200000

# ServerSendLimitMaxAllowed
#ServerSendLimitMaxAllowed 250000

# ServerSendLimitLogDropped
#ServerSendLimitLogDropped 1

ok, before, i had it to 32 players max. i left my server running, it was perfect, 25 players in it. i turn away, come back, connection timed out, server crashed. pkill MTAServer, MTAServer -b, its back up, goes to 25 players, i go get something, comeback, timeout. then i read the comment about >28 ppl, so i set it to 28 ppl, repeat (timesout), i set it to 25 ppl (the above config file is the current one), DOES THE SAME THING.

this server keeps crashing! i dont know y! Y? i searched forums and found no reference to this. i dont know if its me or if its a known bug. ne solutions?

(btw its on a linux server, slackware distro)

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heres a temporary solution to the crashing (not a fix) if its not already posted. (i 4got who gave me this idea, tell me so i can give u credit)

in the shell, go to the dir where MTAServer is in and type:

while true; do ./MTAServer -b -q; sleep 10; done &

sleep 10 is in seconds, gives it time for MTAServer to "close" or wtvr

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