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Inferiority of the Highest Ground Point


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Hello Everyone!

I have the following code:

local thePlayer = localPlayer
local x, y, z = getElementPosition(thePlayer)
local rot = getPedRotation(thePlayer)
local newX, newY = getPointFromDistanceRotation(x, y, 3, rot+180)

So, this code calculates the coordinates (x and y) 3 meters in front of the player's position. Now, I want to check if the highest point at these coordinates is water (true) or not (false). This is to ensure that the action is only performed if there is water in front of the player.

How can I achieve this?

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