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Jots1_

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What is wrong here? 

local weatherHour = {
    [0] = 0,     
    [1] = 0,     
    [2] = 0,     
    [3] = 0,     
    [4] = 0,     
    [5] = 0,     
    [6] = 1,    
    [7] = 1,     
    [8] = 1,     
    [9] = 1,     
    [10] = 2,    
    [11] = 2,    
    [12] = 3,    
    [13] = 3,    
    [14] = 3,    
    [15] = 4,    
    [16] = 4,    
    [17] = 5,    
    [18] = 5,    
    [19] = 5,    
    [20] = 11,   
    [21] = 11,   
    [22] = 11,   
    [23] = 11    
 }
 

function setWeatherHour()

    local hour = getRealTime().hour

    local weather = climaHora[hour]

    setWeather(weather)

 end

 

 setTimer(setWeatherHour, 3600000, 0)

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5 minutes ago, FLUSHBICEPS said:

You are trying to access the table with climaHora variable

replace setWeatherHour function with this 

function setWeatherHour()
    local hour = getRealTime().hour
    local weather = weatherHour[hour]
    setWeather(weather)
end

 

Didn't work.

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16 minutes ago, FLUSHBICEPS said:

oops didn’t see, ur using getRealTime func, u should use getTime function to get in game time, also add if statement on weather variable to avoid any kind of error 

Didn't work too, I don't know if I'm doing any other mistake

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I made some small changes to the script but it still doesn't work 
 

    local weatherHour = {
        [0] = 8,  -- 0:00 - clear
        [1] = 7,  -- 1:00 - clear
        [2] = 7,  -- 2:00 - clear
        [3] = 7,  -- 3:00 - clear
        [4] = 7,  -- 4:00 - clear
        [5] = 7,  -- 5:00 - clear
        [6] = 7,  -- 6:00 - clear
        [7] = 0,  -- 7:00 - extra sunny
        [8] = 0,  -- 8:00 - extra sunny
        [9] = 0,  -- 9:00 - extra sunny
        [10] = 0, -- 10:00 - extra sunny
        [11] = 0, -- 11:00 - extra sunny
        [12] = 0, -- 12:00 - extra sunny
        [13] = 0, -- 13:00 - extra sunny
        [14] = 0, -- 14:00 - extra sunny
        [15] = 3, -- 15:00 - cloudy
        [16] = 3, -- 16:00 - cloudy
        [17] = 3, -- 17:00 - cloudy
        [18] = 3, -- 18:00 - cloudy
        [19] = 3, -- 19:00 - cloudy
        [20] = 3, -- 20:00 - cloudy
        [21] = 2, -- 21:00 - foggy
        [22] = 8, -- 22:00 - foggy
        [23] = 2, -- 23:00 - foggy
    }
    
    function setWeatherHour()
        local hour = getTime().hour
        local weather = weatherHour[hour]
        setWeather(weather)
    end
    
    setTimer(setWeatherHour, 3600000, 0)
    

 

Link to comment
local weatherHour = {
    [0] = 0,     
    [1] = 0,     
    [2] = 0,     
    [3] = 0,     
    [4] = 0,     
    [5] = 0,     
    [6] = 1,    
    [7] = 1,     
    [8] = 1,     
    [9] = 1,     
    [10] = 2,    
    [11] = 2,    
    [12] = 3,    
    [13] = 3,    
    [14] = 3,    
    [15] = 4,    
    [16] = 4,    
    [17] = 5,    
    [18] = 5,    
    [19] = 5,    
    [20] = 11,   
    [21] = 11,   
    [22] = 11,   
    [23] = 11    
}
 
function setWeatherHour()
    local hour = getRealTime().hour
    local weather = weatherHour[hour]
    setWeatherBlended(weather)
end

setTimer(setWeatherHour, 1000, 0)

 

On 10/04/2023 at 17:59, Jots1_ said:

What is wrong here? 

local weatherHour = {
    [0] = 0,     
    [1] = 0,     
    [2] = 0,     
    [3] = 0,     
    [4] = 0,     
    [5] = 0,     
    [6] = 1,    
    [7] = 1,     
    [8] = 1,     
    [9] = 1,     
    [10] = 2,    
    [11] = 2,    
    [12] = 3,    
    [13] = 3,    
    [14] = 3,    
    [15] = 4,    
    [16] = 4,    
    [17] = 5,    
    [18] = 5,    
    [19] = 5,    
    [20] = 11,   
    [21] = 11,   
    [22] = 11,   
    [23] = 11    
 }
 

function setWeatherHour()

    local hour = getRealTime().hour

    local weather = climaHora[hour]

    setWeather(weather)

 end

 

 setTimer(setWeatherHour, 3600000, 0)

Try this

local weatherHour = {
    [0] = 0,     
    [1] = 0,     
    [2] = 0,     
    [3] = 0,     
    [4] = 0,     
    [5] = 0,     
    [6] = 1,    
    [7] = 1,     
    [8] = 1,     
    [9] = 1,     
    [10] = 2,    
    [11] = 2,    
    [12] = 3,    
    [13] = 3,    
    [14] = 3,    
    [15] = 4,    
    [16] = 4,    
    [17] = 5,    
    [18] = 5,    
    [19] = 5,    
    [20] = 11,   
    [21] = 11,   
    [22] = 11,   
    [23] = 11    
}
 
function setWeatherHour()
    local hour = getRealTime().hour
    local weather = weatherHour[hour]
    setWeatherBlended(weather)
end

setTimer(setWeatherHour, 1000, 0)
 

Try this

local weatherHour = {
    [0] = 0,     
    [1] = 0,     
    [2] = 0,     
    [3] = 0,     
    [4] = 0,     
    [5] = 0,     
    [6] = 1,    
    [7] = 1,     
    [8] = 1,     
    [9] = 1,     
    [10] = 2,    
    [11] = 2,    
    [12] = 3,    
    [13] = 3,    
    [14] = 3,    
    [15] = 4,    
    [16] = 4,    
    [17] = 5,    
    [18] = 5,    
    [19] = 5,    
    [20] = 11,   
    [21] = 11,   
    [22] = 11,   
    [23] = 11    
}
 
function setWeatherHour()
    local hour = getRealTime().hour
    local weather = weatherHour[hour]
    setWeatherBlended(weather)
end

setTimer(setWeatherHour, 1000, 0)

 

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  • Scripting Moderators
13 minutes ago, FLUSHBICEPS said:
local rHour = math.floor(hour)

This is useless. Why are you using floor on the hour? The getTime function will return an integer, not a float.

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