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Como coloca virgula no dinheiro? OBS: na minha HUD


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Quero saber como colocar virgula no dinheiro da minha hud, ela é compartilhada e não consigo colocar a virgula. Quero implementar a virgula ai me ajuda? Ex dela:

 

global local = { 

    design = { 
        {'image', 'bg', 1138, 57, 205, 45, 0, 0, 0, 190}, {'image', 'health', 1150, 64, 12, 12,
        255, 255, 255, 255},
        {'imagem', 'armadura', 1151, 81, 10, 12, 255, 255, 255, 255}, {'imagem', '
        energia', 1232, 81, 7, 13, 255, 255, 255, 255},

        {'imagem', 'barra', 1171, 68, 160, 6, 0, 0, 0, 220}, {'imagem', 'bar2', 1171, 84, 53, 6, 0, 0, 0
        , 220 },
        {'imagem', 'bar3', 1245, 84, 86, 6, 0, 0, 0, 220},

        {'image', 'location', 1335, 25, 8, 10, 255, 255, 255, 255}, {'image', 'time', 1334, 39, 9, 9, 255, 255, 255,
        255 },

    };
}

addEventHandler('onClientRender', getRootElement( ), 


function ( )
    local x, y, z = getElementPosition(localPlayer)

    local time = getRealTime()
    local hours = time.hour
    local minutes = time.minute

    local day = time.monthday
    local monthh = time.month

    if (hours < 10) then hours = "0"..hours end
    if (minutes < 10) then minutes = "0"..minutes end

    if (day < 10) then day = "0"..day end
    if (monthh < 10) then monthh = "0"..monthh end

    for _, v in pairs ( Global.design ) do 
        if v[1] == 'image' then 
            dxDrawImage(v[3], v[4], v[5], v[6], 'assets/images/'..v[2]..'.png', 0, 0, 0, tocolor(v[7], v[8], v[9], v[10]))
            dxDrawImage(1325, 110, 16, 16, 'assets/images/dinheiro.png', 0, 0, 0, tocolor(255, 255, 255, 50))            
            dxDrawImage(1246, 36, 17, 16, 'assets/images/voice.png', 0, 0, 0, tocolor(255, 255, 255, 50))                        
            dxDrawImage(1227, 77, 16, 16, 'assets/images/comida.png', 0, 0, 0, tocolor(255, 255, 255, 50))                                    
        end
    end    
    dxDrawImageSection(1171, 68, (160 * getElementHealth(localPlayer)/100), 6, 0, 0, (160 * getElementHealth(localPlayer)/100), 6, 'assets/images/bar.png', 0, 0, 0, tocolor(config.gerais.colorHealth[1], config.gerais.colorHealth[2], config.gerais.colorHealth[3], 255))
    dxDrawImageSection(1171, 84, (53 * getPedArmor(localPlayer)/100), 6, 0, 0, (53 * getPedArmor(localPlayer)/100), 6, 'assets/images/bar2.png', 0, 0, 0, tocolor(config.gerais.colorArmor[1], config.gerais.colorArmor[2], config.gerais.colorArmor[3], 255))
    dxDrawImageSection(1245, 84, (86 * (getElementData(localPlayer, config.gerais.dataHungry) or 50)/100), 6, 0, 0, (86 * (getElementData(localPlayer, config.gerais.dataHungry) or 50)/100), 6, 'assets/images/bar3.png', 0, 0, 0, tocolor(config.gerais.colorHungry[1], config.gerais.colorHungry[2], config.gerais.colorHungry[3], 255))
    dxDrawText(''..getZoneName ( x, y, z )..' - '..getZoneName ( x, y, z, true )..'', 1210, 25, 121, 12, tocolor(255, 255, 255, 255), 1, getFont('Poppins-SemiBold', 10), 'right', 'center')
    dxDrawText(''..day..'/'..monthh..' - '..hours..':'..minutes..'', 1210, 10, 121, 70, tocolor(255, 255, 255, 255), 1, getFont('Poppins-SemiBold', 10), 'right', 'center')
    dxDrawText('R$: '..getPlayerMoney(localPlayer)..'', 1270, 116, 50, 12, tocolor(255, 255, 255, 255), 1, getFont('Poppins-SemiBold', 11), 'direita', 'centro')


fim)
Edited by xLive
fix format
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