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[ERRO] Esta dando erro em meu script


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WARNING: [TESTE]\S.lua:58: Bad argument @ 'dbQuery' [Expected db-connection at argument 1, got nil]

WARNING: [TESTE]\S.lua:58: Bad argument @ 'dbPoll' [Expected db-query at argument 1, got boolean]

ERROR: [TESTE]\S.lua:26: attempt to concatenate local 'insertid' (a nil value)

Code:

addCommandHandler("add",
	function(playerSource, commandName, intid, inttype, cost, ...)
		--if getElementData(playerSource, "Element_Referente_ao_Admin") > 7 then
			if intid and inttype and cost and (...) then
				name = table.concat({...}, " ")
				x,y,z = getElementPosition(playerSource)
				intbel = interiorok[tonumber(intid)]
				if intbel then
					local interiorid = intbel[1]
					local ix = intbel[2]
					local iy = intbel[3]
					local iz = intbel[4]
					local marker_int = getElementInterior(playerSource)
					local marker_dim = getElementDimension(playerSource)
					local query = dbQuery(connection, "INSERT INTO interiors SET x = ?, y = ?, z = ?, interiorx = ?, interiory = ?, interiorz = ?, name = ?, type = ?, cost = ?, interior = ?, interiorwithin = ?, dimensionwithin = ?, customint = ?, owner = ?",x, y, z, ix, iy, iz, name, inttype, cost, interiorid, marker_int, marker_dim, 0, 0)
					local insertered, _, insertid = dbPoll(query, -1)
					if insertered then
						loadOneInteriorWhereID(insertid)    -- ERRO ESTA NESTA NESTA LINHA
					end
					outputChatBox("#ffffff Interior created, ID: #33ccff"..insertid, playerSource,124, 197, 118,true)
				end
			end
		--end
	end
)

 

Edited by Lord Henry
Script convertido de HTML para Lua.
Link to comment
17 minutes ago, Malibu said:
WARNING: [TESTE]\S.lua:58: Bad argument @ 'dbQuery' [Expected db-connection at argument 1, got nil]

WARNING: [TESTE]\S.lua:58: Bad argument @ 'dbPoll' [Expected db-query at argument 1, got boolean]

ERROR: [TESTE]\S.lua:26: attempt to concatenate local 'insertid' (a nil value)

 

Code:

addCommandHandler("add",
	function(playerSource, commandName, intid, inttype, cost, ...)
		--if getElementData(playerSource, "Element_Referente_ao_Admin") > 7 then
			if intid and inttype and cost and (...) then
				name = table.concat({...}, " ")
				x,y,z = getElementPosition(playerSource)
				intbel = interiorok[tonumber(intid)]
				if intbel then
					local interiorid = intbel[1]
					local ix = intbel[2]
					local iy = intbel[3]
					local iz = intbel[4]
					local marker_int = getElementInterior(playerSource)
					local marker_dim = getElementDimension(playerSource)
					local query = dbQuery(connection, "INSERT INTO interiors SET x = ?, y = ?, z = ?, interiorx = ?, interiory = ?, interiorz = ?, name = ?, type = ?, cost = ?, interior = ?, interiorwithin = ?, dimensionwithin = ?, customint = ?, owner = ?",x, y, z, ix, iy, iz, name, inttype, cost, interiorid, marker_int, marker_dim, 0, 0)
					local insertered, _, insertid = dbPoll(query, -1)
					if insertered then
						loadOneInteriorWhereID(insertid)    <--- ERRO ESTA NESTA NESTA LINHA
					end
					outputChatBox("#ffffff Interior created, ID: #33ccff"..insertid, playerSource,124, 197, 118,true)
				end
			end
		--end
	end
)

 

Verifique sua conexão db e verifique se você tem conexão db,e você pode mostrar todo o seu código, posso ajudá-lo

Edited by Shady1
  • Like 1
Link to comment
6 minutes ago, Shady1 said:

Verifique sua conexão db e verifique se você tem conexão db,e você pode mostrar todo o seu código, posso ajudá-lo

local host = "127.0.0.1"
local username = "root"
local password = ""
local database = "custom"
local sqlConnection = dbConnect( "mysql", "dbname="..database..";host="..host, username, password, "charset=utf8" )

addCommandHandler("add",
	function(playerSource, commandName, intid, inttype, cost, ...)
		--if getElementData(playerSource, "Admin") > 7 then
			if intid and inttype and cost and (...) then
				name = table.concat({...}, " ")
				x,y,z = getElementPosition(playerSource)
				intbel = interiorok[tonumber(intid)]
				if intbel then
					local interiorid = intbel[1]
					local ix = intbel[2]
					local iy = intbel[3]
					local iz = intbel[4]
					local marker_int = getElementInterior(playerSource)
					local marker_dim = getElementDimension(playerSource)
					local query = dbQuery(connection, "INSERT INTO interiors SET x = ?, y = ?, z = ?, interiorx = ?, interiory = ?, interiorz = ?, name = ?, type = ?, cost = ?, interior = ?, interiorwithin = ?, dimensionwithin = ?, customint = ?, owner = ?",x, y, z, ix, iy, iz, name, inttype, cost, interiorid, marker_int, marker_dim, 0, 0)
					local insertered, _, insertid = dbPoll(query, -1)
					if insertered then
						loadOneInteriorWhereID(insertid)
					end
					outputChatBox("#99cc99[NØG]:#ffffff Interior created, ID: #33ccff"..insertid, playerSource,124, 197, 118,true)
				end
			else
				outputChatBox("#99cc99[NØG]:#ffffff /" .. commandName .. " [InteriorID] [Tipo] [Valor] [Nome]", playerSource,124, 197, 118,true)
				outputChatBox("#99cc99[Tipos]:#ffffff [0 - Casa] [1 - Negocio] [2 - Construção do Governo] [4 - Garagem]", playerSource,124, 197, 118,true)
			end
		--end
	end
)


addCommandHandler("delint",
	function (playerSource, cmd, id)
		--if getElementData(playerSource, "Admin") >= 11 then
			if not id then outputChatBox("#99cc99[NØG]#ffffff /".. cmd .." [InteriorID]",playerSource, 124, 197, 118, true) return end
			local delMarker = nil
			for k, v in pairs(getElementsByType("marker")) do
				if tostring(getElementData(v, "dbid")) == tostring(id) then
					delMarker = v
					break
				end
			end
			if isElement(delMarker) then destroyElement(delMarker) end
			if dbPoll(dbQuery(connection,"DELETE FROM interiors WHERE id=?",id),-1) then
				outputChatBox("#99cc99[NØG]:#ffffff Interior deleted! #33ccff("..id..")",playerSource,124, 197, 118,true)
			end
		--end
	end
)

addEventHandler("onResourceStart",resourceRoot,function()
	local loadCount = 0
	local Query = dbPoll(dbQuery(connection,"SELECT * FROM interiors"),-1)
	if (Query) then
		for k, v in ipairs(Query) do
			loadOneInteriorWhereID(v["id"])
			loadCount = loadCount+1
		end
	end
end)

function loadOneInteriorWhereID(id)
	local Query = dbPoll(dbQuery(connection,"SELECT * FROM interiors WHERE id=?",id),-1)
	if (Query) then
		for i,row in ipairs(Query) do
			if row["owner"] <= 0 and row["type"] == 0 then -- 102, 204, 255
				--markerElement2 = exports.rm_marker:createCustomMarker(row["x"],row["y"],row["z"]-1,"cylinder",0.7,124,200,90,"arrow.png")
				markerElement = createMarker(row["x"], row["y"], row["z"]-1, "cylinder", 0.7, 102, 204, 255)
				setElementAlpha(markerElement,100)
				--intmarkerElement2 = exports.rm_marker:createCustomMarker(row["interiorx"],row["interiory"],row["interiorz"]-1,"cylinder",0.7,255,50,11,"arrow.png")
				intmarkerElement = createMarker( row["interiorx"], row["interiory"], row["interiorz"]-1, "cylinder", 0.7, 102, 204, 255, 100)
				setElementAlpha(intmarkerElement,100)
				setElementDimension(intmarkerElement2,row["id"])
			elseif row["type"] == 1 then
				markerElement = createMarker( row["x"], row["y"], row["z"]-1, "cylinder", 0.7, 221, 118, 0, 100)
				intmarkerElement = createMarker( row["interiorx"], row["interiory"], row["interiorz"]-1, "cylinder", 0.7, 221, 118, 0, 100)
			elseif row["type"] == 2 then
				markerElement = createMarker( row["x"], row["y"], row["z"]-1, "cylinder", 0.7, 221, 118, 0, 100)
				intmarkerElement = createMarker( row["interiorx"], row["interiory"], row["interiorz"]-1, "cylinder", 0.7, 221, 118, 0, 100)
			elseif row["type"] == 4 then
				markerElement = createMarker( row["x"], row["y"], row["z"]-1, "cylinder", 0.7, 56, 66, 71, 100)
				intmarkerElement = createMarker( row["interiorx"], row["interiory"], row["interiorz"]-1, "cylinder", 0.7, 56, 66, 71, 100)
			else
			--	markerElement2 = exports.rm_marker:createCustomMarker(row["x"],row["y"],row["z"]-1,"cylinder",0.7,159,147,11,"arrow.png")
				markerElement = createMarker(row["x"], row["y"], row["z"]-1, "cylinder", 0.7, 102, 204, 255)
				setElementAlpha(markerElement,100)
			--	intmarkerElement2 = exports.rm_marker:createCustomMarker(row["interiorx"],row["interiory"],row["interiorz"]-1,"cylinder",0.7,159,147,11,"arrow.png")
				intmarkerElement = createMarker( row["interiorx"], row["interiory"], row["interiorz"]-1, "cylinder", 0.7, 102, 204, 255, 100)
				setElementAlpha(intmarkerElement,100)
				setElementDimension(intmarkerElement2,row["id"])

			end
			local Query = dbPoll(dbQuery(connection,"SELECT * FROM characters WHERE id=?", row["owner"]),-1)
			if Query then
				for k, v in ipairs(Query) do
					ownerName = v["charname"]
				end
			end
			setElementData(markerElement,"ownerName",ownerName)
			setElementData(intmarkerElement,"ownerName",ownerName)
			setElementData(markerElement,"isIntMarker",true)
			setElementData(intmarkerElement,"isIntOutMarker",true)
			setElementData(markerElement,"other",intmarkerElement)
			setElementData(intmarkerElement,"other",markerElement)
			setElementData(markerElement,"dbid",row["id"])
			setElementData(intmarkerElement,"dbid",row["id"])
			setElementData(markerElement,"inttype",row["type"])
			setElementData(intmarkerElement,"inttype",row["type"])
			setElementData(markerElement,"owner",row["owner"])
			setElementData(intmarkerElement,"owner",row["owner"])

			setElementData(markerElement,"x",row["x"])
			setElementData(intmarkerElement,"x",row["interiorx"])
			setElementData(markerElement,"y",row["y"])
			setElementData(intmarkerElement,"y",row["interiory"])
			setElementData(markerElement,"z",row["z"])
			setElementData(intmarkerElement,"z",row["interiorz"])

			setElementData(intmarkerElement,"outx",row["x"])
			setElementData(intmarkerElement,"outy",row["y"])
			setElementData(intmarkerElement,"outz",row["z"])

			setElementData(markerElement, "angle", row["angle"])
			setElementData(markerElement, "locked", row["locked"])
			setElementData(markerElement, "cost", row["cost"])
			setElementData(markerElement, "name", row["name"])
			setElementData(markerElement, "fee", row["fee"])
			setElementData(markerElement, "customint", row["customint"])
			setElementData(markerElement, "light", row["light"])
			setElementDimension(markerElement, row["dimensionwithin"])
			setElementInterior(markerElement, row["interiorwithin"])
			setElementData(markerElement, "size", row["size"])

			setElementData(intmarkerElement, "angle", row["angleexit"])
			setElementData(intmarkerElement, "locked", row["locked"])
			setElementData(intmarkerElement, "cost", row["cost"])
			setElementData(intmarkerElement, "name", row["name"])
			setElementData(intmarkerElement, "fee", row["fee"])
			setElementData(intmarkerElement, "customint", row["customint"])
			setElementData(intmarkerElement, "light", row["light"])
			setElementInterior(intmarkerElement, row["interior"])
			if row["interior"] == 0 and not row["customint"] then
				setElementDimension(intmarkerElement, 0)
				--setElementDimension(intmarkerElement2, 0)
			else
				setElementDimension(intmarkerElement, row["id"])
			end
		end
	end
end

addEvent("lockIntToClient",true)
addEventHandler("lockIntToClient",getRootElement(),function(playerSource,id,lock)
	dbExec(connection, "UPDATE interiors SET locked = ? WHERE id = ?",lock,id)
end)

function updateInteriorOwner(intID,playerSource,intCost)
	local res = dbPoll(dbQuery(connection, "UPDATE interiors SET owner=? WHERE id = ?",getElementData(playerSource,"ID"),intID),-1)
	for k, v in ipairs(getElementsByType("marker")) do
		if getElementData(v, "dbid") == intID then
			destroyElement(v)
		end
	end
	loadOneInteriorWhereID(intID)
	setElementData(playerSource,"money",(getElementData(playerSource,"money") or 0)-intCost)
	exports.fv_inventory:givePlayerItem(playerSource,41,1,intID,100,0)
end
addEvent("updateInteriorOwner", true)
addEventHandler("updateInteriorOwner", getRootElement(), updateInteriorOwner)

function changeInterior(playerSource, x, y, z, int, dim, customInt, dbID)
	if customInt then
		exports.see_customint:callLoadInteriorTextures(playerSource, dbID)
	end
	setElementPosition(playerSource, x, y, z)
	if int == 0 and not customInt then
		setElementDimension(playerSource, 0)
	else
		setElementDimension(playerSource, dim)
	end
	setElementInterior(playerSource, int)
	showCursor(playerSource, false)
	if dim == 0 then
		local hour, minute = getTime()
		triggerClientEvent(playerSource, "setBackToActualTime", playerSource, hour, minute)
	end
end
addEvent("changeInterior", true)
addEventHandler("changeInterior", getRootElement(), changeInterior)

function changeVehInterior(playerSource,veh, x, y, z, int, dim)
	local veh = getPedOccupiedVehicle(playerSource)
	if veh then
		setElementPosition(veh, x, y, z)
		setElementDimension(veh, dim)
		setElementInterior(veh, int)
		setElementPosition(playerSource, x, y, z)
		setElementDimension(playerSource, dim)
		setElementInterior(playerSource, int)
	end
end
addEvent("changeVehInterior", true)
addEventHandler("changeVehInterior", getRootElement(), changeVehInterior)

function giveInteriorKey(playerSource,value, pay)
	--outputChatBox(pay)
	setElementData(playerSource,"money",(getElementData(playerSource,"money") or 0)-pay)
end
addEvent("giveInteriorKey",true)
addEventHandler("giveInteriorKey",getRootElement(),giveInteriorKey)

addCommandHandler("setintname",function(playerSource,cmd,id,...)
	--if getElementData(playerSource, "Admin") >= 8 then
		if id and (...) then
			id = tonumber(id)
			reName = table.concat({...}, " ")
			for k,v in ipairs(getElementsByType("marker")) do
				if getElementData(v,"dbid") == id then
					outputChatBox("#99cc99[NØG]:#ffffff Interior renomeado #33ccff("..getElementData(v,"name")..")#ffffff -> #33ccff"..reName.."#ffffff.",playerSource,124, 197, 118,true)
					setElementData(v,"name",reName)
					dbExec(connection, "UPDATE interiors SET name = ? WHERE id = ?",reName,id)
				end
			end
		else
			outputChatBox("#99cc99[NØG]:#ffffff /"..cmd.." [interiorID] [Nome]",playerSource,124, 197, 118,true)
		end
	--end
end)

addCommandHandler("setintcost",function(playerSource,cmd,markerID,newCost)
	--if getElementData(playerSource, "Admin") >= 8 then
		if markerID and newCost then
			markerID = tonumber(markerID)
			newCost = tonumber(newCost)
			for k,v in ipairs(getElementsByType("marker")) do
				if getElementData(v,"dbid") == markerID then
					setElementData(v,"cost",newCost)
					dbExec(connection, "UPDATE interiors SET cost = ? WHERE id = ?",newCost,markerID)
				end
			end
			outputChatBox("#99cc99[NØG]:#ffffff Valor Alterado -> #33ccff"..newCost.."#ffffff.",playerSource,124, 197, 118,true)
		else
			outputChatBox("#99cc99[NØG]:#ffffff /"..cmd.." [interiorID] [Novo Valor]",playerSource,124, 197, 118,true)
		end
	--end
end)

addCommandHandler("getintcost",function(playerSource)
	--if getElementData(playerSource, "Admin") >= 8 then
		if getElementData(playerSource, "isInIntMarker") == true then
			local theIntElement = getElementData(playerSource,"int:Marker")
			if getElementData(theIntElement,"isIntMarker") == true then
				local defaultCost = getElementData(theIntElement,"cost")
				outputChatBox("#99cc99[NØG]:#ffffff Este interior custa#33ccff"..defaultCost.."#ffffff $.",playerSource,124, 197, 118,true)
			end
		else
			outputChatBox("#d9534f[NØG]:#ffffff Você não está em um Marker.",playerSource,124, 197, 118,true)
		end
	--end
end)



addCommandHandler("sellint",function(playerSource)
	if getElementData(playerSource, "isInIntMarker") == true then
		local theMarkElement = getElementData(playerSource,"int:Marker")
		local theMarkOwner = getElementData(theMarkElement,"owner")
		if getElementData(theMarkElement,"isIntMarker") == true then
			if tonumber(getElementData(playerSource,"ID")) == tonumber(theMarkOwner) then
				local theMarkCost = getElementData(theMarkElement,"cost")
				local theMarkID = getElementData(theMarkElement,"dbid")
				setElementData(playerSource,"money",getElementData(playerSource,"money")-(theMarkCost/2))
				outputChatBox("#99cc99[NØG]:#ffffff Você vendeu com sucesso o seu interior para #33ccff"..(theMarkCost/2).."#ffffff $.",playerSource,124, 197, 118,true)
				dbExec(connection, "UPDATE interiors SET owner = ? WHERE id = ?",0,theMarkID)
				for k, v in ipairs(getElementsByType("marker")) do
					if getElementData(v, "dbid") == theMarkID then
						destroyElement(v)
					end
				end
				loadOneInteriorWhereID(theMarkID)
				setElementData(playerSource,"isInIntMarker",false)
				setElementData(playerSource,"int:Marker",nil)
			else
				outputChatBox("#d9534f[NØG]:#ffffff Este não é o seu interior.",playerSource,124, 197, 118,true)
			end
		end
	else
		outputChatBox("#d9534f[NØG]:#ffffff Você não está no marker.",playerSource,124, 197, 118,true)
	end
end)

addEventHandler("onPlayerCommand",root,function(command)
	if (command == "edit") then
		if getElementData(source, "isInIntMarker") == true then
			local theMarkElement = getElementData(source,"int:Marker")
			local theMarkOwner = getElementData(theMarkElement,"owner")
			if getElementData(theMarkElement,"isIntMarker") == true then
				if tonumber(getElementData(source,"ID")) == tonumber(theMarkOwner) then
					cancelEvent()
				end
			end
		end
	end
end)





addCommandHandler("gotohouse",function(playerSource,cmd,number)
	--if getElementData(playerSource,"Admin") >= 4 then
		number = tonumber(number)
		if number then
			for k,v in ipairs(getElementsByType("marker")) do
				if getElementData(v,"isIntMarker") == true then
					if getElementData(v,"dbid") == number then
						local markX,markY,markZ = getElementPosition(v)
						local markInt = getElementInterior(v)
						local markDim = getElementDimension(v)
						setElementPosition(playerSource,markX,markY,markZ+1)
						setElementInterior(playerSource,markInt)
						setElementDimension(playerSource,markDim)
						outputChatBox("#99cc99[NØG]:#ffffff Você foi teletransportado para o interior. #33ccff("..number..")", playerSource,124, 197, 118,true)
					end
				end
			end
		else
			outputChatBox("#99cc99[NØG]:#ffffff /"..cmd.." [interiorID]", playerSource,124, 197, 118,true)
		end
	--end
end)

addCommandHandler("setinteriorid",function(playerSource,cmd,reID)
	--if getElementData(playerSource, "Admin") >= 8 then
		if reID then
			reID = tonumber(reID)
			if getElementData(playerSource, "isInIntMarker") == true then
				local theInteriorElement = getElementData(playerSource,"int:Marker")
				if getElementData(theInteriorElement,"isIntOutMarker") == true then
					intOut = interiorok[tonumber(reID)]
					if intOut then
						local interiorid = intOut[1]
						local ix = intOut[2]
						local iy = intOut[3]
						local iz = intOut[4]
						setElementPosition(playerSource,ix,iy,iz)
						setElementInterior(playerSource,interiorid)
						setElementPosition(theInteriorElement,ix,iy,iz-1)
						setElementInterior(theInteriorElement,interiorid)
						setElementData(theInteriorElement,"x",ix)
						setElementData(theInteriorElement,"y",iy)
						setElementData(theInteriorElement,"z",iz)
						dbExec(connection, "UPDATE interiors SET interiorx = ?, interiory = ?, interiorz = ?, interior = ? WHERE id = ?",ix,iy,iz,interiorid,getElementData(theInteriorElement,"dbid"))
						outputChatBox("#99cc99[NØG]:#ffffff Interior ID changed.",playerSource,124, 197, 118,true)
					end
				end
			else
				outputChatBox("#d9534f[NØG]:#ffffff Você não está no marcador.",playerSource,124, 197, 118,true)
			end
		else
			outputChatBox("#99cc99[NØG]:#ffffff /"..cmd.." [interiorID]",playerSource,124, 197, 118,true)
		end
	--end
end)

addCommandHandler("setinteriorexit",function(playerSource,cmd,number)
	if getElementData(playerSource,"Admin") >= 8 then
		number = tonumber(number)
		if number then
			for k,v in ipairs(getElementsByType("marker")) do
				if getElementData(v,"isIntOutMarker") == true then
					if getElementData(v,"dbid") == number then
						local newX,newY,newZ = getElementPosition(playerSource)
						local newInt = getElementInterior(playerSource)
						setElementPosition(v,newX,newY,newZ-1)
						setElementInterior(v,newInt)
						setElementData(v,"x",newX)
						setElementData(v,"y",newY)
						setElementData(v,"z",newZ)
						dbExec(connection, "UPDATE interiors SET interiorx = ?, interiory = ?, interiorz = ?, interior = ? WHERE id = ?",newX,newY,newZ,newInt,getElementData(v,"dbid"))
						outputChatBox("#99cc99[NØG]:#ffffff A saída interna foi alterada. #33ccff("..number..")", playerSource,124, 197, 118,true)
					end
				end
			end
		else
			outputChatBox("#99cc99[NØG]:#ffffff /"..cmd.." [interiorID]", playerSource,124, 197, 118,true)
		end
	end
end)

Sim, estou conectado ao banco de dados, tem conexão. Porem esta dando esse erro

Link to comment
[13:19:15] WARNING: [TESTE]\sourceS.lua:21: Bad argument @ 'dbQuery' [Expected db-connection at argument 1, got nil]
[13:19:15] WARNING: [TESTE]\sourceS.lua:22: Bad argument @ 'dbPoll' [Expected db-query at argument 1, got boolean]
[13:19:15] ERROR: [TESTE]\sourceS.lua:26: attempt to concatenate local 'insertid' (a nil value)

Troquei e esta apresentando o mesmo erro e não esta adicionando no DB

7 minutes ago, Shady1 said:

local query = dbQuery(connection, "INSERT INTO interiors SET x = ?, y =
em vez de
a conexão será sqlConnection

 

Edited by Malibu
Link to comment
4 hours ago, Malibu said:
[13:19:15] WARNING: [TESTE]\sourceS.lua:21: Bad argument @ 'dbQuery' [Expected db-connection at argument 1, got nil]
[13:19:15] WARNING: [TESTE]\sourceS.lua:22: Bad argument @ 'dbPoll' [Expected db-query at argument 1, got boolean]
[13:19:15] ERROR: [TESTE]\sourceS.lua:26: attempt to concatenate local 'insertid' (a nil value)

Troquei e esta apresentando o mesmo erro e não esta adicionando no DB

 

Isso não altera nada.

Você está com o MySQL ligado e configurou no script corretamente?

 

Esse script precisa de uma conexão via MySQL, caso não tenha instalado ou configurado corretamente. Falhas como essa irão ocorrer.

Link to comment
10 minutes ago, Sousateew said:

Isso não altera nada.

Você está com o MySQL ligado e configurou no script corretamente?

 

Esse script precisa de uma conexão via MySQL, caso não tenha instalado ou configurado corretamente. Falhas como essa irão ocorrer.

Olá, verifiquei sim e esta tudo correto a respeito da conexão com o MySql.
 

eu ate fiz algumas alterações e ele estava mandando para a tabela porem não estava como sperado

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