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I need help..


AhmadRS

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2 hours ago, Hydra said:

Use this resource to find the body texture of the modded vehicle: https://nightly.multitheftauto.com/files/shaders/shader_tex_names.zip

After you found the texture make something like this:

local shader = dxCreateShader(yourshader)

local carTexture = dxCreateTexture(yourtexture)

dxSetShaderValue(shader, "asdafa", carTexture)
engineApplyShaderToWorldTexture(shader, "yourmoddedbodytexture")

 

Well, it worked.. but how can i get the right shader?

Omg !! I found it. Thank you soooooooooooo muchhhhhhhhhhhhhhh

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