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[HELP] creating a new plate


djharbi2

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Hello djharbi2,

did you know that you can use shaders to replace ingame textures? With shaders you can write text into a DX render-target and then attach it to a shader that would replace your license plate texture! With this technique you can create a custom license plate GUI like in your picture above. Here are some hints to lead you in the right direction:

Have you already looked at the resource community for sample scripts? It is always a good idea to learn from already existing code :) 

  • customvehplate - seems to do what you want; you just have to adjust it to fit your style + extend for GUI!

Feel free to post any questions.

- Martin

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2 hours ago, The_GTA said:

Hello djharbi2,

did you know that you can use shaders to replace ingame textures? With shaders you can write text into a DX render-target and then attach it to a shader that would replace your license plate texture! With this technique you can create a custom license plate GUI like in your picture above. Here are some hints to lead you in the right direction:

Have you already looked at the resource community for sample scripts? It is always a good idea to learn from already existing code :) 

  • customvehplate - seems to do what you want; you just have to adjust it to fit your style + extend for GUI!

Feel free to post any questions.

- Martin

Thank you for your answer, this adds pictures on the existing plate. but I want to add a picture separately. Think like a sticker.

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8 minutes ago, djharbi2 said:

Thank you for your answer, this adds pictures on the existing plate. but I want to add a picture separately. Think like a sticker.

Is the problem that the resource does just replace the text but not the surrounding plate texture? Then you could take a look at the following thread:

WASSIm. did provide a really interesting answer. There are texture of vehicles called "plateback1", "plateback2", "plateback3" which should be replaced using shaders.

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