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[Help] How to create 3d dxtext and rectangle?


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As That ??


local x,y,z = -3327, -2937.8000488281, 5
    local px,py,pz = getElementPosition(getLocalPlayer())
    local distance = getDistanceBetweenPoints3D ( x,y,z,px,py,pz )
    if distance <= 50 then
        local sx,sy = getScreenFromWorldPosition ( x, y, z+0.95, 0.06 )
        if not sx then return end
        local scale = 0.1/(0.1 * (distance / 50))
        dxDrawText ( "Get Car", sx, sy - 5, sx, sy - 5, tocolor(255,255,255,255), math.min ( 0.4*

(50/distance)*1.4,4), "default-bold", "center", "bottom", false, false, false )


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On 5/27/2018 at 17:22, 50cent said:

But this ( https://wiki.multitheftauto.com/wiki/DxDrawRectangle3D ) does not working.. why?

The code must be insert to client side.

And try to insert below code into the script.

local dot = dxCreateTexture(1,1)
local white = tocolor(255,255,255,255)
function dxDrawRectangle3D(x,y,z,w,h,c,r,...)
        local lx, ly, lz = x+w, y+h, (z+tonumber(r or 0)) or z
	return dxDrawMaterialLine3D(x,y,z, lx, ly, lz, dot, h, c or white, ...)


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