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Showing results for tags 'sa'.
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This is the code (not the full): addEvent("robbed", true ) addEventHandler("robbed", root, function () setTimer(function() addEventHandler("onClientRender",root,remainingtime); resetTimer(remainingt) end, 10000, 1) setTimer(function() removeEventHandler("onClientRender",root,remainingtime); resetTimer(remainingt) end,1800000,1) end) and when i reconnect to the server, the remainingtime dx elements are hide.. how to fix this?
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function test() setElementPosition ( mark, pos.x,pos.y,pos.z ) end addEventHandler("onMarkerHit", mark, test) this is the code. if i hit the marker, the element position change for all players.. how to fix this? sorry for my bad english.
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This is the code: When i type twice " /asd " the marker position does not change.. How to fix this?
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This is the code: And i get this warnings: bad argument @ 'stopSound' [expected sound at argument 1, got nil] and bad argument @ 'detachElement' [expected element at argument 1, got nil] .. -.- how to fix this?
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I want create a script, which create a marker with random position, from a table. How to make this?
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[2018-01-12 14:55:12] ERROR: Could not load /home/gameservers/mta/turbo1/x64/./dbconmy.so - /home/gameservers/mta/turbo1/x64/./dbconmy.so: symbol __cxa_pure_virtual, version libmysqlclient_16 not defined in file libmysqlclient.so.16 with link time reference[2018-01-12 14:55:12] ERROR: san_mysql/server.lua:19: dbConnect failed; Could not connect [2018-01-12 14:55:12] INFO: [mysql]: Sikertelen MYSQL csatlakozás! please help me, how to fix this?
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This is the code: addEvent ( "aPlayer", true ) addEventHandler ( "aPlayer", _root, function ( player, action, data, additional, additional2, kickedname ) if checkClient( "command."..action, source, 'aPlayer', action ) then return end if not isElement( player ) then return -- Ignore if player is no longer valid end if ( hasObjectPermissionTo ( source, "command."..action ) ) then local admin = source local mdata = "" local more = "" if ( action == "kick" ) then local reason = data or "" mdata = reason~="" and ( "(" .. reason .. ")" ) or "" setTimer ( kickPlayer, 100, 1, player, source, reason ) exports.ig_kickban:showBoxS (root ,"Kirúgás", player.." kirúgta "..source.." nevű játékost", "kick") the exports.ig_ki...etc line does not working.. why? i get this error: "Attempt to concatenate global source (a userdata value)"
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this is the code: and the problem: if i'm far away then the dx elements will be bigger, and when i'm closer.. how to fix this?
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this is the code(not the full code): function markerbelepkocsival() if isPedInVehicle ( localPlayer ) then local playerVehicle = getPlayerOccupiedVehicle ( localPlayer ) addEventHandler("onClientRender", root, paynspray1) addEventHandler("onClientRender", root, paynspray2) addEventHandler("onClientRender", root, paynspray4) guiSetVisible(GUIEditor.button[1], true) guiSetVisible(GUIEditor.button[2], true) guiSetVisible(GUIEditor.button[3], true) setElementFrozen ( playerVehicle, true ) playSound("1.mp3") showChat(false) showCursor(true) end end addEventHandler ( "onClientMarkerHit", merker1, markerbelepkocsival ) when i hit the marker, the panel will appear to everyone.. how to fix this? :c
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Hello World, having been playing a lot of different GTA games, for about 3 years on many different SAMP and MTA servers with friends. Including going through the GTA story line many times . I thought that it would be a great variety to create a possibily of two players going through the whole story line together. I searched the internet to find a solution. I came across a user NewbProgramming, who wrote on the forum that he wants to do something similar. However I do not know the progress in his project. I decided to take matters into my own hands and write such a script myself at LUA. There is a lot of work involved, but if anyone knows a tool that could help me, then please contact me on this forum, maybe there is a script that will automatically convert the singleplayer code to MTA LUA? Here is my ideas, how to match missions into two players mode: and here is a little bit changed story line: and here are my scraps of code which i wrote to this time: I hope you like it If you are interested in or want to help somehow, leave a sing
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What wrong with this script? Error: script.lua:1: unexpected symbol near '?' How to fix this?
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Hello! I'm struggling with very annoying (at least for me) problem. Text in menu is blurry and there are strange curves around cursor. Also chat in-game is unreadable screenshot: Additional info: Windows 10 PRO 64bit I have DirectPlay turned on I have directx 9.0c I have newest GPU drivers GPU R9 390 CPU i5 6600
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i want make a joinquit script, but i want the join, disconnect..etc messages show in right side, like killmessages, it is possible? if yes, how??
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Hello everyone! I am new to this scripting stuff so I am looking for help. For the last few days I have been trying to make work SetElementModel and have no success. What I want this script to do is to change one vehicle to another while you are driving it. Any suggestions? Here is link to the site- https://wiki.multitheftauto.com/wiki/SetElementModel. Also here is the code I used. addCommandHandler ( "changeveh", function ( thePlayer, command, newModel ) local theVehicle = getPedOccupiedVehicle ( thePlayer ) newModel = tonumber ( newModel ) if theVehicle and newModel then setElementModel ( theVehicle, newModel ) end end )
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..this is not the full code from my nametag: when i press 'T', the chaticon appear on everybody.. how to fix this? i want, when a player, or me press 'T', the ballon show just on the player, or on me, not on everyplayers... sorry for my terrible english .. :c
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Hello everyone! I am new to this scripting stuff so I am looking for help. For the last few days I have been trying to make work SetElementModel and have no success. What I want this script to do is to change one vehicle to another while you are driving it. Any suggestions? Here is link to the site- https://wiki.multitheftauto.com/wiki/SetElementModel
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Hello I have a nametag script. And i have a chat-icon script too. But i want add the chat-icon thing to nametag script, above the player nametag. And do not appear for me, just another players. This is possible? If yes, how? Sorry for my bad english..
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This is the code: function onPlayerQuit ( thePlayer) local playeraccount = getPlayerAccount ( thePlayer ) local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) if isObjectInACLGroup ("user."..accName, aclGetGroup ( "Admin" ) ) then if ( playeraccount ) and not isGuestAccount ( playeraccount ) then local nametagszin = getPlayerNametagColor ( thePlayer ) setAccountData ( playeraccount, "ntszin", nametagszin ) end end end function onPlayerLogin (_, playeraccount ) local playeraccount = getPlayerAccount ( thePlayer ) local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) if isObjectInACLGroup ("user."..accName, aclGetGroup ( "Admin" ) ) then if ( playeraccount ) then local nametagszin = getAccountData ( playeraccount, "ntszin" ) if ( nametagszin ) then setPlayerNametagColor ( thePlayer, r, g, b ) end end end end addEventHandler ( "onPlayerQuit", getRootElement ( ), onPlayerQuit ) addEventHandler ( "onPlayerLogin", getRootElement ( ), onPlayerLogin ) No error(s)/warning(s) in debugscript 3.. What wrong?
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i created a HUD with rectangles (bg rectangle, hp, armor...etc), and i want this make movable, so that move at the same time, but i don't know how to make this possible anyone can help? sorry for my bad english :c
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i want change the needle color if speed >= 240, but does not working how to fix this? what wrong? no error(s)/warning(s)