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  1. server redirect system (you can redirect player to another server using this script sorry for my little english) you can edit server names and ip & ports in client.lua & server.lua Don't forgot to give admin this resource #eUNLOCK PRODUCTION Download
  2. Hello guys! I have a Ped on serverside, and a Panel on clientside. How can I open my panel on serverside just for the localplayer?
  3. Hello, dear friends and players in MTA:SA! In the Russian Federation, the MTA is gaining rapid popularity! I am the creator of the project "SMOTRAmta", and we already order advertising from the most popular bloggers in Youtube Russia. Our proposal is to make a tab of the servers that contributed to the development of Multi Theft Auto. We have two servers, the total online of which is 1000 people, a large community and a quality website. Here are some examples of advertising: Thank you for your attention, we hope you will consider our offer! We are also grateful to all developers of Multi Theft Auto and wish the successful and further development of the project as a whole.
  4. السلام عليكم كشركة ناشئة في مجال الاستضافات اقدم لكم عروض خوادم لعب سب الحاجة Small VPS 1 Core (8Threads) (Intel Xeon™ E5 8 x 3,8 GHz) 1GB Memory 30 GB Storage 500 GB Bandwidth 1 IPv4 Address Free Setup Free Linux OS ( CentOS , Debian , Ubuntu, Suse .. ) Free Reinstall OS Self-Managed with Advanced Panel France Location 250GBPS DDOS Protected IP Price Is: $20/Trimester Team-VPS 1 2 Cores (8Threads) (Intel Xeon™ E5 8 x 3,8 GHz) 1GB Memory 50 GB Storage Unlimited Bandwidth 1 IPv4 Address Free Setup Free Linux OS ( CentOS , Debian , Ubuntu, Suse .. ) Free Reinstall OS Self-Managed with Advanced Panel France Location 250GBPS DDOS Protected IP Price Is: $15/Month Lower Ping Rates and No delay الخادم يأتي بلوحة تحكم مدمجة لادارته لن تحتاج رخص سي بانل او غيرها المزيد هنا VPS PRO TEAM GAMER SERVERS PLANS حسابي على الواتساب +212630879292 للمزيد من المعلومات فقط تواصل معي واحجز لك خادمك
  5. New Release, Stealth:PREMIER Alpha Hello, everyone.. we're releasing new modified stealth gamemode according to STEALTH, i can explain full server with all functions, but better thing is you can try this out! Server IP : mtasa://crypt.lk:22004 We're looking for STAFF team who can manage server via admin panel, if you're interested.. contact me in PM, also u must be active in server, only some ppl interested about stealth so, come lets do more with stealth gamemode.. here some screenshots:
  6. How to get mute remaining time? For example i write /getmute, and then output "Mute remaining time: 5 mins", or "You are not muted". Sorry for my bad english.
  7. The Devil's Neon Hi, enjoy this Colorful n' Lightful neon Theme " The Devil's Neon " How To install: - Extract the .zip file. - There will be two folders one MTA and other Skins. - Copy the two folders and paste in your mta sa folder. - about how to set skin Go to Settings > Interface Down you'll find default change it to neon. Ex: C:\Program Files (x86)\MTA San Andreas 1.5 Preview: Download link: Here
  8. what is the commands to create a video intro for server ? and how to create automated video stop timer ? addEventHandler("onClientResourceStart",resourceRoot, function () ? = ?("video.mp4",true) end )
  9. Открылся игровой проект MTA DayZ (Revis) Наше сообщество VK: https://vk.com/mtarevis Ждём всех на сервере. Достаточно много обновлений произошло на сервере, добавлено лута, машин и много чего прочего. По поводу предложений можете писать в лс сообщества вк или тут. IP: 46.174.50.52:22328
  10. Summer is over, but fear not, we have got a new release for you - Multi Theft Auto: San Andreas 1.5.5! This release is focused on bugfixes (most notably, some popular crashes were fixed with help from @Dutchman101 - eg. this one, code cleanups and under-the-hood improvements for developers (migration to a Docker-based environment and support for VS2017 and GCC-6). It may look like it is not much of an update, but the amount of such smaller changes should be a good incentive to update. In other news, we have enabled some additional forum account security features for your convenience - namely a possibility to set a security question(s) for the account and support for Authy and Google Authenticator two-factor authentication. You can enable them in your Account Security settings. Release Highlights updated CEF elements and fixed red/blue color swap issue with Intel VGAs added 'localhost' to the hardcoded CEF whitelist modified launch patcher to work with more exe variants added black outline option for chat text fixed #4166 ("Engine Sounds of other Helicopters and planes missing unless you get in a Helicopter or plane.") fixed #9681 ("Unable to hear proper engine sounds when sitting in car as passenger") fixed #3944 ("Radio titles do not always show.") fixed #8590 ("createEffect with some effects places it's sfx sounds to position 0,0,0") added guiGetCursorType(), isResourceArchived(), getDevelopmentMode(), setDevelopmentMode() (used to be client-only, now it's also server-side), debugSleep(), setVehicleModelExhaustFumesPosition(), getVehicleModelExhaustFumesPosition() improved client connections through firewalls fixed FOV setting not updating censored onClientConsole for login command potentially fixed crouchbug resource pack: various changes in admin, editor, freeroam, headshot, ipb, joinquit, killmessages, play, and realdriveby ... plus more! A complete list of changes can be found here (recommended read) and here (incomplete, from r11302 upwards). List of changes to the resource pack can be found here (starting from and including Apr 22, 2016 upwards). Want to download MTA:SA 1.5.5? Click here to download the build for Win 7+. Looking for a legacy build for XP/Vista? You can download it here. Or you can click here to go to our home page. Once there, click the Download button at the top center of the page, then choose your build and you are set. Linux server packages are also available. This release is backwards compatible with other 1.5-based builds (1.5.4, 1.5.3, 1.5.2, 1.5.1 and 1.5). However if you still use these versions, why not upgrade to the newest one? It works just as good, or even better. Community credits for this release: AboShanab, Arran, CrosRoad95, Dezash, Dutchman101, emre1702, Gothem, lopezloo, Necktrox, qaisjp, Sergeanur, ZReC ^ Have you contributed to MTA:SA 1.5.5's source code/resources pack but were not mentioned in the above list (or maybe you would like to modify your entry above eg. change your nickname or add a link to your Twitter/Github)? PM @jhxp with a link to your contribution (for missing entries only) and you will be added ASAP ^ See y'all. -- MTA Team
  11. howdy, as the title says, you need to know how to modify a gamemode and some mapping so I mention that you do not need a gamemode from 0, as far as I know scripting on mta san andreas is "easy" but I do not have time to learn so I call someone who knows, you contact me through pm and we talk more, I need some proof that you know how to do something on the mta P.S I want a modified gamemode roleplay, that is new jobs added, factions and a few things on the map, no big thing sorry for my bad english, i m writing from my phone..
  12. i have this played time script: and i want add to this a command, which the admins can add more hours for anyone, how to make this command??
  13. Hola, no puedo desactivar el fr gui, el panel original del freeroam, probé de todo, borre el resource ''Freeroam'' y sigue apareciendo el panel, detuve el ''play'' pero sigue apareciendo, no sale. Necesito su ayuda pls, mi server esta hosteado.
  14. hello, ive got a very old (2009 i guess) gamemode from a friend and it is very complicated since its functions in those codes are pretty old with no new features we have now in the latest mta version. thing is, ill need a developer to fix bugs, delete & add new things to the server. mostly just fix bugs, trying to update the whole code. as i said, its very old, complicated and a big mess. hope to get some replies from very very professional scripters. please let me know if youre interested in becoming a developer for my server. thanks for reading add me on discord if youre interested; lewz#1549
  15. Eae gente tudo beleza ? Tenho uma dúvida pois entrei no mundo do MTA hoje e por isso tenho algumas dúvidas. Minha primeira dúvida é que se é preciso fazer um sistema de login/registro ou o próprio MTA já o faz ? Obrigado.
  16. Happy Spring Break! We have got a new release for you - Multi Theft Auto: San Andreas 1.5.4! This release includes security updates for the server that protect both you and us, so we recommend all server owners to upgrade as soon as possible - see the steps below for tips on that. Failure to do so may affect your server's visibility on the Master Server List in the ingame server browser. Aside from security fixes, there are some feature updates in this version for the client as well, so regular players are more than welcome to update. What do you need to do to upgrade your server properly Stop your server, then upgrade your server binaries like usual. You can also upgrade your server resources if you use any of the default MTA:SA ones. Start your server, and when it is running, stop your server again (This will step will ensure mtaserver.conf is upgraded) Edit your mtaserver.conf file, and find <owner_email_address> (it should be just below the <servername> parameter) and insert a valid e-mail address that we can use to contact you, should there be an issue with your server. This e-mail address IS NOT visible publicly and will only be used for means listed earlier. That is, only if those occur. Save the mtaserver.conf file, then start your server again. Release Highlights Authorized Serial Account Protection is now enabled by default. To put it simply, this feature prevents players from logging in to an account on the server if their serial differs from the serial associated with that account. Naturally, this feature is configurable so you can restrict it to specific account groups and you can authorize more than just one serial for a specific account. You can also disable this in the mtaserver.conf file if you are sure you do not need the feature. Database Credentials Protection is now enabled by default. passwordHash() & passwordVerify() can now be used to store and verify passwords securely and efficiently fetchRemote() now supports parallel downloads with the queue name parameter setWorldSpecialPropertyEnabled() now has settings for "sniper moon", "random foliage" and "extra air resistance" New scripting functions: get/setVehicleLODDistance() setElementDimension() now supports element omnipresence, which means that an element can be in all dimensions at once fixes for weapons/fists desync Corona markers should now have a correct attach offset position SQLite or MySQL no longer makes the server freeze if the connection is lost (#9520) Goggles no longer stay after player was killed (#9477) updates for CEF and other dependencies and redists fakelag command for testing sync issues fixes for some crashes and improvements for error handling for installation and startup issues removed max password length limit for server account passwords added server option to allow locally modified (gta3.img) vehicles added world special property "extraairresitance" to remove speed limiter on certain road sections (#7546) resource pack: various changes in acpanel, editor, freeroam, killmessages, playerblips, race and webbrowser ... plus more! A complete list of changes can be found here (recommended read) and here (incomplete, from r10623 upwards). List of changes to the resource pack can be found here (starting from and including Oct 29, 2016 upwards). Want to download MTA:SA 1.5.4? Click here to download the build for Win 7+. Looking for a legacy build for XP/Vista? You can download it here. Or you can click here to go to our home page. Once there, click the Download button at the top center of the page, then choose your build and you are set. Linux server packages are also available. This release is backwards compatible with the 1.5.3 (also 1.5.2, 1.5.1 and 1.5). If you use these versions, then you may as well upgrade to the newest one. Credits for this release: 4O4, Arran, Dutchman101, einheit-101, Fernando, lopezloo, Necktrox, next, Noki_, qaisjp, ZReC ^ (Have you contributed to MTA:SA 1.5.4's source code/resources pack but were not mentioned in the above list? PM @jhxp with a link to your contribution and you will be added ASAP) ^ Oh, and did you know that we have got our very own Discord server now? Click here for details on how to join our server. Take care. -- MTA Team
  17. Witam, mam problem z Gtasa i mtasa. Moje problemy są, nie mogę ruszać myszka w mta jeśli coś zmieniam to mi crashuje, a gtasa udało mi się naprawić w połowie, ale mam czarny ekran. Grę mam z wydania Premium games od cenegi. Prosze o pomoc. #Edit1 Mam Laptop msi. Gtx 940mx z procesorem i7 6700Hq 2,60 ghz i 8 gb ram.
  18. function adminuzi(thePlayer, commandName, ...) for i,v in pairs(getElementsByType( "player" )) do for group, serverGroupName in pairs( names ) do if isGuestAccount( getPlayerAccount( v ) ) then return end if group then if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(thePlayer)), aclGetGroup( group ) then message = table.concat({...}, " ") groupName = names["group"] end end end end outputChatBox("#0088FF["..groupName.."]#d8001f "..getPlayerName(thePlayer)..": "..message,getRootElement(),0,0,0,true) end addCommandHandler("asay", adminuzi) Sometimes working the "asay xy" cmd, sometimes not working. How to fix this bug?
  19. Hello there, I'm hiring a scripter that has advanced knowledge that is able to create his own scripts from scratch. My goal is to create more unique scripts for my DM server. I work by pay per project. When you create the script and I see that it works, you get payed. Simple as that. Here are my requirements : - Advanced knowledge - 16 years of age or older - A brief portfolio with previous work - Is contactable during the week Send me a PM if you're interested.
  20. when i try this code it's never insert datas into database pls help me... ) -- root = getElementRoot() addEventHandler("onPlayerLogin", root, function(_, account) outputChatBox(getPlayerName(source).." Giriş yapti.", root) local oyuncu = getPlayerName(source) local ip = getPlayerIP(source) local serial = getPlayerSerial(source) local username = getAccountName(account) local result = dbPoll( dbQuery( userdata_db, "SELECT * FROM masterdata WHERE username = ?", username ), -1 ) if type(result) ~= 0 then outputChatBox("#afafaf[#f9a52fSA:MP#afafaf] #f9a52fVeritabanina bir veri eklenmedi.",root, 255, 255, 255, true ) else dbQuery( userdata_db, "INSERT INTO masterdata VALUES (?,?,?,?,?)",username,serial,ip, '',oyuncu) end end) Console Log : Username = Asokanta WARNING: mysql/serverside.lua:22: Bad argument @ 'dbQuery' [Expected db-connection at argument 1, got nil] WARNING: mysql/serverside.lua:22: Bad argument @ 'dbPoll' [Expected dbquery at argument 1, got boolean] Username = deneme WARNING: mysql/serverside.lua:22: Bad argument @ 'dbQuery' [Expected db-connection at argument 1, got nil] WARNING: mysql/serverside.lua:22: Bad argument @ 'dbPoll' [Expected dbquery at argument 1, got boolean] I Fixed Here* It's giving only login logs but it still don't insert data in database when result isn't 0 New Console Log : LOGIN: (Everyone, Console) Asokanta successfully logged in as 'Asokanta' LOGIN: (Everyone) Asokanta successfully logged in as 'deneme' Database Screenshot :
  21. Attention I have created this topic to tell you everyone that I am going to freelance in MTA:SA. As you don't know I am working with MTA:SA since 2013 and I have a lot of experience. If you are interested in any of MTA:SA (like DayZ) resouces, scripts or other things, just tell me what you want and I will sell it to you. Also I can teach you how to make some kind of scripts/resources/models/etc. by yourself, how to add it to the server. I can be your server scripter/mapper/hacker/etc., just hire me. Don't be shy You can contact me via e-mail ([email protected]) or skype (herokileris), or here in the forum (this topic or pm). For example, some of the scripts I have made and I can sell you: Vip - (in DayZ) gets more blood, restorations when eating, using medics, drinking... Also gets more stats after each spawning in the map. Animals in the map spawning and has an inventory in which they drop randomly Raw Meat after death. Respawn timer works perfectly. Zombies changed their status from walking or running, how they walk like randomly in the game, they scream, moan, bite your neck, infect you. Also I have a lot of DAYZ zombie models and sounds. Weapons system - each weapon has own model and shooting sound, inventory space slots, the name, the spawning chances, damage, ammo use, crosshire (including and snipers). Hold your breath system - when you aim, your crosshire moves, you can hold your breath and stop moving crosshire by holding a key like for example: for a 5 seconds. There are sounds added also for it. Sounds for you and others when you use medics, food, drinks, etc. like in the real life depending on the distance. Armour, hats, helmets, masks, caps and other clothing systems. MORE AND MORE. Group system. Scoreboard system. Give/Set items system. Map bugs fixer. Radiators, engines, tires, rotors, scrap metals, tank parts, etc. system for vehicles. AND MORE. I have all .lua files.
  22. Hello everyone, I am trying to make a converter from seconds to days, hours and minutes, and gives me error, could you tell me where the problem is? Sorry for my bad English. function secondsToClock(seconds) local seconds = tonumber(seconds) if seconds <= 0 then return "0 día(s), 0 hora(s) y 0 minuto(s)" else local days = math.floor(seconds/86400) local hours = string.format("%02.f", math.floor(seconds/3600 - (days*24))) local mins = string.format("%02.f", math.floor(seconds/60 - (hours*3600) - (days*24))) return days.." día(s), "..hours.." hora(s) y "..mins.." minuto(s)" end end
  23. Help me pls, i need your help. i dont know where's the problem. pls man function playerDropAItem(itemName) local x,y,z = getElementPosition(source) local item,itemString = getItemTablePosition(itemName) local itemPickup = createItemPickup(item,x+math.random(-1.25,1.25),y+math.random(-1.25,1.25),z,itemString) end addEvent( "playerDropAItem", true ) <export function="playerDropAItem" type="server" />
  24. A while ago we had published a release candidate build for the upcoming release for you folks to test. This phase went fine, so we feel that we are now ready to present you with the new stable version of the mod - Multi Theft Auto: San Andreas 1.5.3! Just like before, this is an update for our current stable version series - MTA:SA 1.5. Contrary to this definition, it is rather a huge update which contains mostly smaller changes, but makes up for it with the amount of them. A lot of effort was put by @Jusonex and @sbx320 into cleaning the code and reorganizing the build system, both of which should make it easier for us to maintain MTA:SA's code base and simplify the compilation procedure. However, during the above mentioned RC testing phase we decided to revert some of the code clean-up changes and leave them for a future release due to problems they were causing. We feel it will be better that way as some of these changes simply need more work as they affect a lot of the code base, making it harder to pinpoint other issues that might be discovered. In the meantime, @ccw and @darkdreamingdan had worked on fixing bugs reported by the community. We also had updated several dependencies (third-party components which are used in our mod), including a bunch of utility libraries (such as sqlite, zlib, libpng or libjpeg) and the CEF (Chromium Embedded Framework) components. The latter especially is an important change which we had explained further in a separate post and also summarized briefly below. This update will be slightly troublesome for some of our players who are still using Windows XP and Windows Vista (which is, to be honest, a rather small amount). Regular 1.5.3 build will not work for such users, so we had prepared a legacy build just for them. Furthermore, such users need to be prepared that at some point we might drop support for Windows XP and Windows Vista for our future releases. Please read this post to learn more about this change and its consequences. Since the build system was reorganized, a lot of smaller changes which were originally made for 1.6 were also introduced in this version (as long as they were not breaking the compatibility), making it actually one of the biggest releases we have ever made (and also sort of a bridge between 1.5 series and the then-upcoming 1.6 release). You can check the list below for some of the most interesting changes, but we really recommend checking full lists of changes to check whether the feature or function you have always wanted is already available in this release: Added support for German Steam version of GTA:SA (thanks to Lakota, Mario and @Sh4dowReturns for feedback) Improved streaming of low LOD objects and increased limits Multiple popular crashes were fixed Code cleanups and improved internal error logging MTA:SA will now try to use the native screen resolution when first launched Fixed desktop resolution when minimizing with fullscreen borderless window mode Added client resource files path info to Advanced tab in Options window Added icon for Windows server executable and digitally signed the CEFLauncher executable New scripting functions: canBrowserNavigateBack(), canBrowserNavigateForward(), navigateBrowserBack(), navigateBrowserForward() and reloadBrowserPage() (developed by mabako); createTrayNotification() and isTrayNotificationEnabled() (developed by Necktrox); also resizeBrowser(), fileGetPath(), setVehicleWindowOpen() and more... Tweaks to dbQuery()/dbExec(), fileRead(), addDebugHook() and more... Fixed setBrowserAudio() not muting the sound correctly on some websites e.g. YouTube Fixed setCameraTarget() calculation (thanks to lex128) setVehiclePlateText() now works with any kind of vehicle, including motorbikes (thanks to lopezloo) Added blend parameter for setPedAnimation() (thanks to lex128) Added support for objects and weapons in ped damage events (thanks to lopezloo) Water elements are now limited to a specific dimension Fixed sniper scope disappearing after killing a ped (thanks to lopezloo) Fixed MTA sometimes not loading custom textures Fixed MTA slowly updating position of attached elements Security and performance tweaks for CEF Fixed CEF popups (e.g. <select> boxes) not being rendered correctly Added option to block server admins who login with an unrecognized serial Added duplicate log line filter for script debugging Fixed a connecting player being able to block resources from starting Tweaked logic of client resource file validation Added server logging for redirectPlayer Tweaks for admin, missiontimer, race, runcode and webbrowser resources (thanks to Dutchman101, Einheit-101 and PhrozenByte) Added map backups for Map Editor and changed its default fps limiter setting value from 36 to 50 (thanks to AleksCore for the latter) Removed the no longer needed VS2008 redist package from the installer ...and much more! A complete list of changes can be found here (recommended read) and here (incomplete, from r7816 upwards). List of changes to the resource pack can be found here (starting from and including Feb 18, 2016 upwards). Please be advised that UltraThing and older versions of ENB series mods are blocked in MTA:SA 1.5.3 due to their incompatibility with the MTA:SA web browser components. If you want to use ENB mod in 1.5.3, please update it to a newer version if your current one does not work. If, on the other hand, you want to use UltraThing mod in 1.5.3, you will not be able to do it anymore - sorry for that just like above - please update it to a newer version (v0.29 or above). Want to download MTA:SA 1.5.3? Click here to download the build for Win 7+. Looking for a legacy build for XP/Vista? You can download it here. Or you can click here to go to our home page. Once there, click the Download button at the top center of the page, then choose your build and you are set. Linux server packages are also available. This version is backwards compatible with our older 1.5 releases, but we still encourage everyone to update their clients and servers ASAP to ensure, that they benefit from bugfixes, security updates for CEF, performance tweaks or other improvements. We would like to thank the following community members for their contributions to the MTA:SA source code, resources or feedback for this release: Aboshanab, AleksCore, braydondavis, Dutchman101, Einheit-101, Lakota, lex128, lopezloo, mabako, Mario, Necktrox, PhrozenByte, qaisjp, rafalh, @Sh4dowReturns, zneext (Have you contributed to MTA:SA 1.5.3's or 1.6's source code/resources pack but were not mentioned in the above list? PM @jhxp with a link to your contribution and you will be added) We hope that you will enjoy this release. Also, please keep in mind that if you encounter a bug or a problem which was not present in previous versions, you can report it to our bugtracker. --MTA Team
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