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  1. ***Host M T A & S A M P Gratis*** Anunciamos el lanzamiento de nuestro servicio gratuito para que pruebes nuestros servicios, puedes elegir de 1 hora hasta 12 horas como máximo solo tienes que seguir los pasos de la imagen, también para que activemos tu servidor tienes que enviarnos un mensaje privado a la página. (no aplica para clientes que ya tienen un servidor con nosotros) http://www.ProSystemsHz.com \ https://www.fb.com/ProSystemsHz/
  2. Hey, samen met enig wat vrienden ben ik met een roleplay project bezig. Hier kan je wat meer informatie vinden over het project (als je natuurlijk interesse hebt). Wij zijn daarnaast ook nog opzoek naar mensen die ons kunnen helpen met het beheren, updaten, scripten en verzorgen van het project en later ook de server. Zoals in het andere topic vernoemd staat is de openingsdatum nog ver weg, toch zijn we dagelijks bezig om verder te komen. Heb je nou interesse om ons op een mogelijke manier te helpen met jouw vaardigheden? Contacteer mij op discord, ons forum of PM me hierop. Iedereen zijn mening, ideeën en kritiek is welkom en gerespecteerd. Ook voor vragen ben je altijd welkom. Peace out.
  3. addEventHandler("onPlayerLogout", getRootElement(), function () local name = getPlayerName ( source ) if isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("Admin")) then exports[getResourceName(resource)]:addNotification(root, name.." kilépett a tulajdonos szolgálatból!", "success") end end ) what wrong? onPlayerLogin working with this.. wtf?!
  4. ProSystemsHz.com - Quality, Security and Economy in your Servers ¿ABOUT US? www.ProSystemsHz.com is a company dedicated exclusively to hosting S.A servers: MP, MTA, CS: 1.6, and VPS Linux / Windows. We have expert staff, friendly technical support available most of the day. DDoS Protection, 99.9% guaranteed online time, own professional control panel. We offer an exquisite service at an economical price; you can buy the slots you need. Each slots at only 8 cents. Some of Our Benefits DDoS Protection Play seamlessly with the best DDoS protection, so your server will be protected from envious Unlimited space Don't worry about the size of your files, we give you unlimited space in any Game Hosting plan. Instant activation Don't wait to have your server activated, you ask and in seconds you have the necessary data to mount your server and we don't charge you installation costs. Free Backups Problems can happen at any time, ProSystemsHz is prepared for any problems with your files backed. Technical support If you have problems with your server we will help you with pleasure, we are experts and we love what we do, you can contact us by Sms / E-mail / Tickets. Powerful Servers We have trained and powerful servers to offer a good customer service and give a very good experience. METHODS OF PAYMENT: PayPal, Western Union, MoneyGram and Efecty (Colombia) Our Website: http://www.ProSystemsHz.com Our Page on Facebook: https://www.facebook.com/ProSystemsHz Our E-mail: [email protected] We also offer live chat from the website.
  5. Oficjalny start serwera Polish Life polski serwer RPG! Pl to tradycyjny polski serwer RPG start 15.02.2017r. środa między godziną 12.00 a 12.30 w dniu startu wiele nagród do rozdania i eventów więcej na:http://www.polishlife.fora.pl/
  6. client: local localPlayer = getLocalPlayer() local playerName = getPlayerName(localPlayer) function noBinds() guiSetInputMode("no_binds_when_editing") end addEventHandler("onClientResourceStart", root, noBinds) function createLoginWindow() windowLogin = guiCreateWindow(0.3945,0.3646,0.2109,0.2018,"Magyar Play Szerver - Loginpanel by turbesz",true) guiSetSize(windowLogin, 270, 175, false) guiSetAlpha(windowLogin,1) labelUsername = guiCreateLabel(10,52,59,24,"Felh.név:",false,windowLogin) guiSetAlpha(labelUsername,1) guiLabelSetColor(labelUsername,255,255,255) guiLabelSetVerticalAlign(labelUsername,"center") guiLabelSetHorizontalAlign(labelUsername,"left",false) labelPassword = guiCreateLabel(10,86,59,24,"Jelszó:",false,windowLogin) guiSetAlpha(labelPassword,1) guiLabelSetColor(labelPassword,255,255,255) guiLabelSetVerticalAlign(labelPassword,"center") guiLabelSetHorizontalAlign(labelPassword,"left",false) labelInfo = guiCreateLabel(10,26,250,17,"Regizz, és jelentkezz be a játékhoz.",false,windowLogin) guiSetAlpha(labelInfo,1) guiLabelSetColor(labelInfo,255,255,255) guiLabelSetVerticalAlign(labelInfo,"top") guiLabelSetHorizontalAlign(labelInfo,"center",false) guiSetFont(labelInfo,"default-bold-small") editUsername = guiCreateEdit(79,52,181,25,"",false,windowLogin) guiSetAlpha(editUsername,1) guiEditSetMaxLength(editUsername, 50) editPassword = guiCreateEdit(79,86,181,25,"",false,windowLogin) guiSetAlpha(editPassword,1) guiEditSetMasked(editPassword, true) guiEditSetMaxLength(editPassword, 50) buttonLogin = guiCreateButton(10,121,120,21,"Bejelentkezés",false,windowLogin) guiSetAlpha(buttonLogin,1) buttonRegister = guiCreateButton(143,121,117,21,"Regisztrálás",false,windowLogin) guiSetAlpha(buttonRegister,1) buttonGuest = guiCreateButton(10,145,121,21,"Vendég",false,windowLogin) guiSetAlpha(buttonGuest,1) checkbox_save = guiCreateCheckBox(157,145,117,21,"Adatok mentése",false,false,windowLogin) guiSetFont(checkbox_save,"default-small") guiWindowSetSizable ( windowLogin, false ) guiSetVisible(windowLogin, false) addEventHandler("onClientGUIClick", buttonLogin, clientSubmitLogin, false) addEventHandler("onClientGUIClick", buttonRegister, clientSubmitRegister, false) local username, password = loadLoginFromXML() if not( username == "" or password == "") then guiCheckBoxSetSelected ( checkbox_save, true ) guiSetText ( editUsername, tostring(username)) guiSetText ( editPassword, tostring(password)) else guiCheckBoxSetSelected ( checkbox_save, false ) guiSetText ( editUsername, tostring(username)) guiSetText ( editPassword, tostring(password)) end end function loadLoginFromXML() local xml_save_log_File = xmlLoadFile ("files/xml/adatok.xml") if not xml_save_log_File then xml_save_log_File = xmlCreateFile("files/xml/adatok.xml", "login") end local usernameNode = xmlFindChild (xml_save_log_File, "username", 0) local passwordNode = xmlFindChild (xml_save_log_File, "password", 0) if usernameNode and passwordNode then return xmlNodeGetValue(usernameNode), xmlNodeGetValue(passwordNode) else return "", "" end xmlUnloadFile ( xml_save_log_File ) end function saveLoginToXML(username, password) local xml_save_log_File = xmlLoadFile ("files/xml/adatok.xml") if not xml_save_log_File then xml_save_log_File = xmlCreateFile("files/xml/adatok.xml", "login") end if (username ~= "") then local usernameNode = xmlFindChild (xml_save_log_File, "username", 0) if not usernameNode then usernameNode = xmlCreateChild(xml_save_log_File, "username") end xmlNodeSetValue (usernameNode, tostring(username)) end if (password ~= "") then local passwordNode = xmlFindChild (xml_save_log_File, "password", 0) if not passwordNode then passwordNode = xmlCreateChild(xml_save_log_File, "password") end xmlNodeSetValue (passwordNode, tostring(password)) end xmlSaveFile(xml_save_log_File) xmlUnloadFile (xml_save_log_File) end addEvent("saveLoginToXML", true) addEventHandler("saveLoginToXML", getRootElement(), saveLoginToXML) function resetSaveXML() local xml_save_log_File = xmlLoadFile ("files/xml/adatok.xml") if not xml_save_log_File then xml_save_log_File = xmlCreateFile("files/xml/adatok.xml", "login") end if (username ~= "") then local usernameNode = xmlFindChild (xml_save_log_File, "username", 0) if not usernameNode then usernameNode = xmlCreateChild(xml_save_log_File, "username") end end if (password ~= "") then local passwordNode = xmlFindChild (xml_save_log_File, "password", 0) if not passwordNode then passwordNode = xmlCreateChild(xml_save_log_File, "password") end xmlNodeSetValue (passwordNode, "") end xmlSaveFile(xml_save_log_File) xmlUnloadFile (xml_save_log_File) end addEvent("resetSaveXML", true) addEventHandler("resetSaveXML", getRootElement(), resetSaveXML) addEventHandler("onClientGUIClick",root, function () if source == buttonGuest then guiSetVisible ( windowLogin , false ) showCursor(false) end end ) function resourceStart() createLoginWindow() if (windowLogin ~= nil) then guiSetVisible(windowLogin, true) else outputChatBox("Whoops, valami error történt.") end showCursor(true) guiSetInputEnabled(true) end function clientSubmitLogin(button, state) if button == "left" and state == "up" then local username = guiGetText(editUsername) local password = guiGetText(editPassword) if username and password then triggerServerEvent("submitLogin", getRootElement(), localPlayer, username, password) else guiSetText(labelInfo, "Írj be felh.nevet és jelszót.") end end end function clientSubmitRegister(button, state) if button == "left" and state == "up" then local username = guiGetText(editUsername) local password = guiGetText(editPassword) if username and password then triggerServerEvent("submitRegister", getRootElement(), localPlayer, username, password) else guiSetText(labelInfo, "Írj be felh.nevet és jelszót.") end end end function hideLoginWindow() guiSetInputEnabled(false) guiSetVisible(windowLogin, false) showCursor(false) end function unknownError() guiSetText(labelInfo, "Ismeretlen hiba.") end function loginWrong() guiSetText(labelInfo, "Hibás adatok.") end function registerTaken() guiSetText(labelInfo, "Felhasználó név regisztrálva van.") end addEvent("hideLoginWindow", true) addEvent("unknownError", true) addEvent("loginWrong", true) addEvent("registerTaken", true) addEventHandler("hideLoginWindow", getRootElement(), hideLoginWindow) addEventHandler("unknownError", getRootElement(), unknownError) addEventHandler("loginWrong", getRootElement(), loginWrong) addEventHandler("registerTaken", getRootElement(), registerTaken) addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), resourceStart) fileDelete("client.lua") server: function loginHandler(player, username, password, checksave) local account = getAccount(username, password) if (account ~= false) then if (logIn(player, account, password) == true) then triggerClientEvent (player, "hideLoginWindow", getRootElement()) if checksave == true then triggerClientEvent(source,"saveLoginToXML",getRootElement(),username,password) else triggerClientEvent(source,"resetSaveXML",getRootElement(),username,password) end else triggerClientEvent (player, "unknownError", getRootElement()) end else triggerClientEvent (player, "loginWrong", getRootElement()) end end function registerHandler(player, username, password) local account = getAccount(username, password) if (account ~= false) then triggerClientEvent(player, "registerTaken", getRootElement()) else account = addAccount(username, password) if (logIn(player, account, password) == true) then triggerClientEvent(player, "hideLoginWindow", getRootElement()) else triggerClientEvent(player, "unknownError", getRootElement()) end end end addEvent("submitLogin", true) addEvent("submitRegister", true) addEventHandler("submitLogin", root, loginHandler) addEventHandler("submitRegister", root, registerHandler) why not save?
  7. Is there a way to morph a part of an object with a shader like pedmorph? So I don't want to morph the whole model, just a part of it. (Like a ped's head, or something)
  8. PSW - Jak sama nazwa mówi jest to serwer wojskowy lecz posiada także elementy RP. Jest to jeden z najlepszych i jedynych takiego typu serwerów. Dzięku skryptom jakie mamy, nasz serwer posiada w sobie ten wojskowy klimat. Czasami na serwerze odbywają się eventy w stylu znajdź w bazie zamki z piasku,specjalne misje itp, na którym gracz otrzymuje nagrody wcześniej ustalone przez organizatora Eventu jak i Opiekunów Serwera. Na serwerze zaczynamy od zwykłego szeregowego jak w prawdziwym wojsku (I Private). Awanse dostajemy za misje, które robią gracze z napisem ELITE nad głową. Na serwerze obecnie jest obecnie 12 Stopni, a każdy stopień ma 22 rangi w sumie mamy 264 rang na serwerze ! Kolejną rzeczą jest wprowadzony system licencji takich jak: - Licencja Śmigłowce - Licencja Lotnicza - Licencja Bojowa ( pojazdy opancerzone oraz samoloty / helikoptery typu hunter i hydra ) - Szturmowiec - Medyk - Inżynier - Snajper - Wsparcie - Piechota przeciwpancerna - Ciężki piechur - Special Combat Group [SCG] - Recon Squad [RCS] - United States Marines Corps [USMC] - Royal Air Force [RAF] - Grupa Bojowa Mako [GBM] -Militaries San Frontieres Oczywiście każdy ma szansę także utworzyć własny oddział, wystarczy trochę kreatywności, czasu i chęci. MTA:SA Nazwa: [PL]NiceShot.eu - |PSW|Polski Serwer Wojskowy IP: 91.189.36.112:22002 Forum: https://niceshot.eu Sloty: 100 TeamSpeak3 Nazwa: NiceShot.eu IP: ts.niceshot.eu Sloty: 512
  9. Zombie Apokalipsa DayZ Nowy serwer DayZ Co oferujemy: Straszny klimat ( Mgła, Shadery, straszne odgłosy) Nowe obiekty Własną unikalną postać (Gramy podstawową postacią z gry GTA sa na mapie można znaleźć ubrania typu spodnie czapki okulary maski koszulki) Pełno nowych broni. ITP. Informacje dodatkowe: Administracja często robi EVENTY z ciekawymi itemkami do znalezienia. Serwer głosowy Mumble do komunikacji graczy. Bazy. MTA IP: 178.33.54.32:20076 Mumble IP: 87.98.236.108 Mumble Port: 50160 Mumble tymczasowo nie jest udostępnione dla graczy.
  10. Client.lua : LblOnlineAdmins = {} admins = "" function setAdminList(list) if (admins ~= list) then admins = list if (admins == "") then guiSetText(LblOnlineAdmins, "Admins online: none") else guiSetText(LblOnlineAdmins, "Admins online: " .. admins) end end end addEvent( "setAdminList", true ) addEventHandler( "setAdminList", getRootElement(), setAdminList ) function getAdmins() LblOnlineAdmins = guiCreateLabel(0,0.9466,0.3799,0.0247,"",true) guiLabelSetColor(LblOnlineAdmins,255,0,0) guiLabelSetVerticalAlign(LblOnlineAdmins,"top") guiLabelSetHorizontalAlign(LblOnlineAdmins,"left",true) guiSetFont(LblOnlineAdmins,"default-bold-small") end addEventHandler( "onClientResourceStart", getRootElement( ), getAdmins) Server.lua : admins = "" function processAdminList() players = getElementsByType ( "player" ) admins = "" for k,v in ipairs(players) do local accountname = "" if (isGuestAccount(getPlayerAccount(v)) == false) then accountname = getAccountName (getPlayerAccount(v)) if isObjectInACLGroup ( "user." .. accountname, aclGetGroup ( "Admin" ) ) then if (admins == "") then admins = getPlayerName(v) else admins = admins .. ", " .. getPlayerName(v) end end end end triggerClientEvent("setAdminList", getResourceRootElement(), admins) end addEventHandler( "onPlayerLogin", getRootElement(), processAdminList ) addEventHandler( "onPlayerLogout", getRootElement(), processAdminList ) addEventHandler( "onPlayerChangeNick", getRootElement(), processAdminList ) addEventHandler( "onPlayerQuit", getRootElement(), processAdminList ) addEventHandler("onPlayerJoin", getRootElement(), processAdminList) how to fix?:(
  11. local ScreenSizeX,ScreenSizeY = guiGetScreenSize(); local StartTick,Duration,EndTick = nil,2000,nil; local Debounce = false; local rootElement = getRootElement() local screenWidth, screenHeight = guiGetScreenSize() -- Get the screen resolution local function RenderHandler() local playerX, playerY, playerZ = getElementPosition( getLocalPlayer() ) -- Get player's coordinates. local playerZoneName = getZoneName( playerX, playerY, playerZ ) -- Get name of the player's zone. local CurrentTick = getTickCount(); -- get the current tick; local Progress = (CurrentTick-StartTick)/Duration; -- calculate the progress between 0 and 1 using simple math; local Alpha = interpolateBetween(0,0,0,255,0,0,Progress,"InOutQuad"); dxDrawText(playerZoneName,ScreenSizeX/2,ScreenSizeY/2,ScreenSizeX,ScreenSizeY,tocolor(255,255,255,Alpha),1,"default-bold"); if CurrentTick>=EndTick then -- if the animation is finished; StartTick,EndTick = nil,nil; -- clear variables; removeEventHandler("onClientRender",root,RenderHandler); -- remove the render handler; Debounce = false; -- we can now use /dx again; end; end; addEventHandler("onClientRender",rootElement, function() if not Debounce then -- if the text isn't already rendering; Debounce = true; StartTick = getTickCount(); -- get the current tick as the start tick of the animation; EndTick = StartTick+Duration+1000; -- calculate the end tick; addEventHandler("onClientRender",root,RenderHandler); -- add the render handler only when you type the command; end; end); fileDelete("client.lua") when i start script, the dx message show the zone name more than one, but i want, show the zone name only 1x how to fix this? sorry for my bad english
  12. hola, amigos quisiera añadir mas armas y skins a mi servidor de mta DayZ pero no se como hacerlo, solo se reemplazar las armas por otras por ejemplo yo reemplace el sniper por la dragon lore y pues eso si se reemplazar pero añadir o meter mas armas no se. Porfavor ayudenme soy nuevo en esto.
  13. first error by: function createKillMessageGUI() local gap = config.iconHeight - config.textHeight gap = gap/2 for i=1,config.lines do local y = config.startY*screenY + (config.iconHeight*(i-1)) y = y + gap contentMessages[i] = { dxText:create("",0,y) } end endTime = config.fadeTime + config.startFade end -- second error by: function destroyLine ( line ) for k,part in ipairs(contentMessages[line]) do destroyWidget(part) end contentMessages[line] = {} end first error: killmessages\gui.lua:159: attempt to index global 'dxText' (a nil value) second error: killmessages\gui.lua:468: bad argument #1 to 'ipairs' (table expected, got nil) how to fix this? i tried fix, but doesn't working
  14. Made a script for auto handling MTA server installs.. In you SSH console you should first execute this: sudo wget -O mta-install.sh http://mta.ggcommunity.net/scripts/mta-install.sh && sudo chmod +x mta-install.sh And then run this: sudo ./mta-install.sh After doing this you should have a server up and running. To see the console use: screen -r mtaserver To exit console without shutdown do this combination of keys: CTRL + A + D Remember to edit ACL.XML and MTASERVER.CONF with the server off to your needs. My original post: Note: I'll try to keep this script updated and improved but i don't guarantee this Note2: I've reused some of renkon's functions for getting latest server versions and system architecture. Changelog 11/19/2016: Added some functions to check latest MTA Version and architecture version.( Thanks to renkon on that )
  15. Hola tengo un problema al iniciar mta me sale el siguiente mensaje: "This version of MTA requires windows XP SP3 or later, Do You wanto to see some on-line help about this problem?" aqui la imagen : http://imgur.com/a/WOjhz Por que me sale eso? si pueden ayudarme se los agradeceria desde ya muchas gracias
  16. Hi, I have a problem starting mta I get the following message: "This version of MTA Requires Windows XP SP3 or later, Do you want to see some on-line help about this problem?" Here the image: http://imgur.com/a/WOjhz Does anyone know why I get this? From already thank you very much
  17. I just want to make shadows in MTA, like in this video: (at 2:33) There is a dynamic light shader with shadows, but it has so many bugs.
  18. السلام عليكم انا بدأت في البرمجه حديثا بس مش عارف من وين ابدأ او كيف اتعلم ممكن مساعده ؟؟
  19. Hello, When I try To Connect to a Server It Shows Me a Message Says "To Join this server you must update MTA" But i Already Have The Latest Version Of Game I tried to Reinstall The Game, but still The Same Problem. Please! Tell me How to solve this Problem. Photos Of The Problem
  20. Hi there, So, before I got my new computer, I was running windows 7 and I would always use the 1920x1080x16 resolution option as using x32 resulted in lower frame rates. However, I've got a new one now and I'm running windows 10 instead. As such, there's only a bunch of x32 resolution settings showing in the options. To get around this, I changed the color mode of the MTA exe to x16, and the other resolutions were now showing. I changed it, restarted the game and it worked fine, however, every time I do this, mta automatically reverts my compatibility changes as if I'd never touched them, and I can't figure out why. I've tried running it as an admin, and I even have the "Run as Admin" box checked, and it reverts that back as well. I'm capable of using x32 resolutions now, but I'd rather not because x16 is a lot more comfortable for me. Any responses/ideas would be immensely appreciated.
  21. when i have 1000 money for example, and vote the new map, when start the new map this money will be zero. how to fix this bug?
  22. hola mi gente, aqui tengo 1 error espero que me puedan ayudar, 1.- este error se trata de que aparece cuando alguien se sube a un vehiculo ( o nose pero a parece demaciadas veses -.-)
  23. when i playing a dm map, and everybody die, the votemap start automatic. how to disable? i want when everyone die, after start votemap
  24. Группа в ВК: https://vk.com/land_dead_dayz IP: mtasa://46.174.50.45:22093 Здравствуйте хочу рассказать вам о нашем сервере МТА в DayZ: [1] Качественный и уникальный маппинг. [2] Отличный выбор оружия. [3] 4 военный базы, остров [4] Около 37 видов транспорта. [5] Качественные моды на оружие, скины, транспорт. [6] Русский инвентарь. [7] Частые обновления. [8] Частые ивенты. [9] Дешевые цены на Базы/VIP. [10] Отзывчивая и адекватная администрация проекта. Так же на сервере 8 снайперских винтовок, 21 автоматов, 3 дробовика, ракетница. Возможности на сервере: Делать селфи [Кнопка U] Ползать [Кнопка M] Крафтить [Ветки+мешок=Самодельный рюкзак]
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