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TMTMTL

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Everything posted by TMTMTL

  1. This reply is actually beautiful and could quite easily be it's own little thread, you have explained it much better than I ever could have there and showed the right way to achieve things like this. One of the biggest headaches I faced as a new coder many years ago was super duper nesting myself and creating messes.
  2. Hey everyone, TM again. So I decided tonight that I would do a couple updates and repost all my FREE resources on my PayHip! I know that some of these are loved by many and they are a nice little boost for small servers... So consider this, a booster pack? Here's a compilation video showing off 6 FREE resources that I currently have available. Remember, TM Controls @ 850 subscribers 99 subscribers left to go! Have a good night all and much love. **- TM**
  3. Hey everyone. This is a resource called TM Controls UI that I created whilst live streaming in the T-MTA Discord last week! The concept is for it to be a globalized resource that you can use to integrate into your own gamemodes and scripts that allows you to display controls to players for the game/script. This resource will be released for free when I hit 850 subscribers on YouTube. I thought this would be a better model for a resource like this and I'm sure the community could make great use of it. It has exported functions to show, hide and import control packs(A table of controls) on screen, allowing it to be implemented further into your gamemode and utilized by any resources you create. Watch it here: Much love all and have a great weekend! I will update the thread with the release and I am open to suggestions for changes to this script, as well as new stuff to create! Thank you. **- TM**
  4. Hi. Just a heads up that selling Discord servers is against the Discord ToS. Sweet gamemode by the way. - TM
  5. Hi. Messaged you on Discord. - TM
  6. Hi, thought I would make a forum thread to document some progress on something I started creating a few weeks ago with my free time. In typical fashion, it doesn't have a name yet, but I will make sure this one won't stick and it will get a real name if it goes somewhere. (RIP Unnamed Roleplay™) It's a roleplaying gamemode from scratch(The core, it has some of my resource packages from my store and my old work) that is currently based in Liberty City. The plan is to create something with a nice little hint of realism, smooth gameplay and little to no Admin-interaction for seamless play. I'm currently working heavily on the inventory and weapon systems to bring something new and fresh to MTA Roleplay and I have a few videos showing this. You'll see the drag and drop functions of the inventory, opening elements, stacking, splitting, crafting and weapon play. Inventory System: If there is much interest in the videos and people following progress I will be happy to put in a little more effort showcasing it, ie; Longer videos, video portions of me scripting, publicize the Trello board etc. Currently you can catch more in my Discord Please feel free to make suggestions and comments - TM
  7. Hi. I like the part where you guys copied the thread format from Ardic Gamings post, and your Forums and Discord links lead to their forum and Discord
  8. Hi. Try applying a full alpha(0% opacity) texture to the "small" part of the plate to hide it, leaving the large main part of the plate. - TM
  9. Hi everyone. It turns out that by connecting to my local IP(IPv4, ie; 192.168.1.10) solved it. Thank you for your help however @Shady1 - TM
  10. Yeah unfortunately a reinstall didn't fix nothing. So hopefully the Dutchman will fly in soon with some help ?
  11. None, it doesn't let me connect at all, it doesn't even show me the players(me) in the current players, just loading...
  12. Hi. Currently setting up a 2nd machine for testing. Can connect to other servers fine it seems, but cannot connect to a server I am hosting on another computer of mine. I get the error code CC23. I have done a MTADiag and this is what it has returned: https://pastebin.mtasa.com/2536415792 Any help on this would be greatly appreciated, thank you. - TM
  13. Hi, my name is TMTMTL, I have a total of over 15 years of combined experience in GTA:SA & MTA:SA and here is a collection of my publicized Paid & Free resources. I hope you manage to find something that you are looking for, otherwise please feel free to make any suggestions! The majority of the resources you see here will be designed for the Vahalla Gaming and Owl Gaming gamemodes. Links: Read More About Me Customer Reviews YouTube YouTube 2 PayHip Store Discord Paid Resources: Realistic Fuel System Roleplay Scoreboard Vehicle Realism Towing Winch Funfair Bumper Cars Punchbag Machine Electric Scooter Rentals Abseiling & Grappling Hooks Free Resources: Roleplay Scoreboard Custom Animation Panel Custom Animation Panel Thank you for your time and I'd love to hear your thoughts! Thank you, TM. ?
  14. Updated the main thread with a bunch of screenshots
  15. Hi. So I can see where you've gone wrong. You are not checking which element has hit the marker. You should check this is the localPlayer. function hitMarkerWindow(thePlayer, matchingDimension) if thePlayer and thePlayer == localPlayer and matchingDimension then -- check the player is the localplayer, also check matching dimension to be 100% sure you're in the right place. window = guiCreateWindow(0.35, 0.35, 0.35, 0.30, "wood job", true) memo = guiCreateMemo(0.10, 0.20, 0.80, 0.4, "this is wood cutting job", true, window) accept = guiCreateButton(0.10, 0.75, 0.22, 0.14, "Accept Job", true, window) leave = guiCreateButton(0.35, 0.75, 0.22, 0.14, "Leave Job", true, window) close = guiCreateButton(0.60, 0.75, 0.22, 0.14, "Close", true, window) showCursor(true) guiMemoSetReadOnly(memo, true) end end addEventHandler("onClientMarkerHit", getJobMarker, hitMarkerWindow) Hope this helps. - TM
  16. Hi everybody. I have decided to put my development server/roleplay gamemode up for sale for another person or community to get the enjoyment from it that it deserves. This gamemode is based on Valhalla Gaming(The same base as Owl Gaming), and bares a lot of resemblance. The most notable difference is a sense of realism and optimization, with no FPS drops etc. Comes ready with a database structure and read me, ready to be hosted. Featuring OVER 200+ CUSTOM ADDED(Not REPLACED) VEHICLES, 200+ OBJECTS, CUSTOM MAPPING ETC, + A IN-GAME CUSTOM SKIN UPLOADER(.DFF & .TXD) Changelog: https://controlc.com/3b1674a7 You will also find a lot more videos of this gamemode on my YouTube channel, a lot of what is on there, you will find in this gamemode: https://www.youtube.com/@TheMantheMyththeLegend/videos PRICE? Make me a reasonable offer. You can PM me here on the forum or contact me on Discord @ TMTMTL#4163. Thank you, TM.
  17. FIRST 5 SALES RECEIVES 50% OFF! This resource adds 1 fun fair bumper cars arena and cars at a set location(Set by you), plus a ticket booth and ticket salesman(Price set by you), where you can hire bumper cars(time set by you) and crash with your friends! Includes special effects(Sparks)!! Fun fair music can also be toggled on or off in the script. This script is compiled, except for the G_ shared file. Note: This script requires the DGS Dx GUI Library by thisdp and can be found for free @ https://github.com/thisdp/dgs/tree/master PURCHASE NOW @ https://payhip.com/b/lmPrG - TM
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