The Azer
-
Posts
444 -
Joined
-
Last visited
Posts posted by The Azer
-
-
mtabeta.com aint down anymore ;p
-
- The possibility to have tab completion (irc style)
-
Actually "th" means thumbnail.
-
Any chance of parachutes being added to a deathmatch release?
-
XP & Vista.
-
*cough* 0.3 ~ 0.4Most players will remember me back in the good old 0.5 days. -
crappy translator you got there Brophy <3Welkom, ik stop graag batterijen mn bruine anjer maar probber eens !commands voor wat lompe commando's -
MTA:VC 0.1 ~ 0.2 : VCE - Vice City Enforcers
MTA:VC 0.2 ~ 0.4.1 : TmM - The Mental Maniacz
MTA:VC 0.3 : UT - Undefeatable Team
MTA:VC 0.4.1 ~ currently : XII - Majestic Twelve
-
Happy Birthday Brophy *sends a bag full of babies*
-
sync != graphicsI was saying thanks for giving a percentage, and then adding a comment that the MTA team does a better job syncing while keeping the graphics nice and not gutting the game completely for better FPS.k?
k?
-
Which is still a hack...not a cheat but something that disables anticheat -
You can enable that animation with a cheat in singleplayer FullMetal...
-
Sure, just like the conversion from MTA:Blue VC to SA... plus GTA:IV doesn't even use the same engine.Well, this is a massive update from Race and if they were to make one for GTA4, a lot of the code would be recycled from this version so it shouldn't take as long. -
hi <3
-
Could be done with scripting...I think it should depend on the size of the map, just like BF2, if it's a tiny map, 16 players will do finely, but the whole state of san andreas could easily have 200 players without any crowding, if everyone had cars of course. -
should be really easy if you can create a nuke Simbad
-
Yeah i agree Ransom, bashing another mod on a different mods forum is so easy these days. It's hard to say whats the better mod, every mod got its ups and downs... anyway it's the community that creates the "competition" not the devs. To be honest i think Kyeman will be satisfied if MTA:SA dm will be a nice release
-
Right about time this feature has been added, Nice work, wasn't it announced since the MTA:Blue page came up? (link)
-
No.Hopefully you're sarcasticBut actually i have already payed a lot for MTA (hosting servers, clansites etc.)
-
No, why should u pay for something that would never be perfect?
Anyway when people pay for MTA, they will demand things from the devs
-
bugs are not shown in the vids, so basicly your comment is useless adding features is easier then fixing bugs.From the scripting videos it looks pretty complete to me. What do they have left to do now? -
Blame the players, not the mod .SA-MP laggs too much. -
You can't compare stuff that isnt released.and it seems MTAs scripting will be more powerful than SAMPs -
Question about the Gokart at the end of the vid: Sync or lag problem?
Anyway the textstuff is nice.
What gamemodes do you find suitable for clanwars?
in Gangs
Posted
I agree with Boro, atleast add an oldskool and balanced Attack/Defend & Tdm gamemode.