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Jason_Gregory

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Posts posted by Jason_Gregory

  1. pic_header_left.png

    Hey,

    for all those "i want to have a Server but i dont got the budget for it" people,

    we opened our new Gameserver, Rootserver, Voice and Streamserver Hosting Service.

    Our Servers are located in Germany, Frankfurt.

    Why choose us

    * Excellent uptime

    * Quad-Core Server

    * Backup Server

    * Uninterruptible Power Supply`s

    * Cluster network

    * Log System

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    Multi Theft Auto Gameserver

    » 10.000 MB Mapspace

    » Full FTP-Access

    » Full Rcon-Access

    » no Trafficlimit

    » optimized Gameserver-Kernel

    » customer-friendly Webinterface

    » easy Plugin-Installation

    » No Installation costs

    Support

    » free Support via IRC

    » 24 / 7 Support

    pic_29.png

    protection_top.png

    http://www.gs4you.de

    Regards Gs4You.de

  2. I guess he doesnt have a website, he directly hosts your server with his machine. If thats true then its kinda of lame cause he can steal your scripts/maps like delux is doing. :lol:

    Ofc im going to steal your 1337 lamo Script for uploading it at https://community.multitheftauto.com/

    because im hosting it on my machine.

    1. Im not hosting the Server on my Machine

    2. Anyone can steal your Script even if the Owner got a Website

  3. Hello Gothem,

    ive added your Signature but it seems like your UDP Port is closed for some reason.

    I noticed that Game-Monitor.com cant evaluate your Playerlist, while others got a Playerlist with Score, etc. got them.

    Please check your Port and your mtaserver.conf, ive tryed to talk to some MTA devs but it seems that those

    who would like to help me, got no idea, why Game-Monitor can use the Socket Connection to receive Informations

    about the Amount of the Players / Map / Gamename, while any other methode doesn't return a value.

    And i cant really appreciate why your Serverplayers does not appears at Gamemonitor. Maybe its a other Port

    but its not 22003 + 123 who Game-Monitor.com is receiving the Informations.

    Its working with other Servers, maybe some Dev could explain me/us why the additional UDP Port is closed (Firewall ?)

    but IF something is really blocking the Connection, why Game-Monitor gets packets ?

    Here`s your Signature (with a Default Server IP):

    http://irace-team.net/Forum/Stats/Serve ... m&SIZE=BIG

    Servermonitor?IP=188.138.45.228&PORT=5223&IMG=9&URL=gta-chile.com&SIZE=BIG

    http://irace-team.net/Forum/Stats/Serve ... m&SIZE=BIG

    Servermonitor?IP=188.138.45.228&PORT=5223&IMG=10&URL=gta-chile.com&SIZE=BIG

  4. Hello Guys,

    since i don´t like Gamemonitors Defaults Pictures for Mta i thought about creating a little Serverviewer-Service.

    So if someone likes it, he can use it.

    Here you go...

    Big (309x97):

    Servermonitor?IP=94.23.153.11&PORT=22126&IMG=1&URL=cit-project.net&SIZE=BIG

    Servermonitor?IP=94.23.153.11&PORT=22126&IMG=2&URL=cit-project.net&SIZE=BIG

    Servermonitor?IP=94.23.153.11&PORT=22126&IMG=3&URL=cit-project.net&SIZE=BIG

    Servermonitor?IP=94.23.153.11&PORT=22126&IMG=4&URL=cit-project.net&SIZE=BIG

    Servermonitor?IP=94.23.153.11&PORT=22126&IMG=5&URL=cit-project.net&SIZE=BIG

    Servermonitor?IP=94.23.153.11&PORT=22126&IMG=6&URL=cit-project.net&SIZE=BIG

    Servermonitor?IP=94.23.153.11&PORT=22126&IMG=7&URL=cit-project.net&SIZE=BIG

    Small (350 x 15):

    Servermonitor?IP=94.23.153.11&PORT=22126&IMG=1&URL=cit-project.net&SIZE=SMALL

    When i got time im going to add small Signatures and a Html Version (like Gamemonitor)

    with a Graph and Scores of any Player.

    http://irace-team.net/Forum/Stats/Servermonitor

    IP=Hostname / IP-Adress

    PORT=UDP Serverport (Standard = 22126)

    An additional UDP port needs to be available for this

    work (value from + 123 , so on a default value 22003 the right port

    will be 22126

    IMG=1 - 9999

    URL=The Siteurl

    SIZE=BIG / SMALL

    Servermonitor.php?IP=SERVERIP&PORT=SERVERPORT&IMG=NUMERICVALUE&URL=YOURSITEURL&SIZEBIG

    Servermonitor?IP=95.211.26.27&PORT=22126&IMG=1&URL=dkr-freeroam.com&SIZE=BIG

    I would be happy if someone could contribute some pictures,

    (png, with / without transparency, 309x97 / 350x15)

    Gz

  5. but we will be able to use same resourses as 1.0.X?

    It depends, some functions have been changed in 1.1, but for the most part they'll probably work or just require some minor fixes.

    The wiki details changed functions.

    so the parser is going to inform us (mtaserver shell), if he finds expired functions

    and does the upgrade command works for 1.X clientside functions as well ?

    gz and nice job

  6. I can confirm this Bug, it happend several times in one of my DM Maps.

    It seems that onMarkerHit does not check the Coordinates, it also happends in the Los Santos

    Police Department Garage, which seems like a Interior in the ''real world''.

    Markers inside of the Garage (northwest side) does not exists for onMarkerHit.

  7. 21d303t.gif

    Hi Guys,

    i want to present my little IDE for Lua. My old Editor Project File was messed when i changed from C# 2008 to C# 2010

    and i decided to create something more userfriendly for all those Lua beginners out there.

    Its 100 % Selfmade, i dont use prefabricated Classes for the Lua Syntax/Editor etc.

    Thats the Reason why my IDE works with less speed that the other ones, but this one gonna run on other Machines like Ubuntu/Mac also.

    * Tutorial for Beginners + a extra .pdf with a description + a little Video (bad quality sorry)

    * Lua Highlighting

    * Mta Functions Highlighting (Clientside & Serverside Functions got his own Highlighting, can be altered @Options)

    * Open Source when the Editor is 100% Stable

    * Build-In FTP Client with Servermanager for saving FTP Seasons

    * Visual Map Editor for creating Spawnpoints/Rectangles and Stuff

    * Skin Chooser/Vehicle Chooser*

    * Colorpicker with Html Color Output / Can be directly saved into the Clipboard

    * Compiler with Linelistview (shows the current Errorline/Error in a Table)

    * Resourceshandler for creating Resources in a Wizard

    * Function List (reading from a Websaved.xml (for beeing Up-to-date) or from a Local .xml) - Can be Disabled

    * InteliSense for all Mta Functions

    * Auto Updater for the Client itself, the Mta Functions and for the Pluginlist

    * SQL Command Executer

    * Teamviewersockets [i'm in doubt about this Point, its implemented but it dont works for me and my Partner. Maybe its because im using a UMTS Stick]

    Preview:

    http://i49.tinypic.com/sb6fxd.png

    Its almost finished but my Problem is that the Visual Studio 2010 can´t find my Resource Designer.resx, its messing up with any included

    File, like the luac5.1.exe and it got Problems to handle some Classes like my public get(); set(); Variables for saving the Path of the Files.

    So i need to head back to C# 2008 but I think it can be released this week. Im actually making a Video

    and yeah sorry for my lame-o english :fadein:

    - Jason

    *with Selfmade Pictures

  8. Hi Guys,

    i got a running Root-Server on my Debian Root and yeah im actually not using

    it ~lots of work. So if anybody needs a fast Gameserver with a great Bandwith

    and 99 % Uptime, contact me.

    * Start/Stop/Restart Buttons via Webmin

    * Linux Firewall - Iptables

    * 1 x MySQL Database

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    * Access via Putty

    * FTP Access

    * Location Germany - Frankfurt

    X-fire: jasongregorygt

    Icq: 403-124-872

    Msn: [email protected]

    Email: [email protected]

    2qbhwjk.png

    Prices:

    4 € - 32 Slots*

    10 € - 100 Slots

    Support:

    You need help ?

    24/7 Support @ [email protected]

    * Without Webspace

  9. I hope i can :mrgreen:

    You should use DirectX Pictures because its difficult moving GUI Images.

    This example should work.

    And btw. you should work with guiSetPosition instead of setElementPosition

    /movepic

    local k1= {}
    k1["xPos"] = 0  -- Startposition of the Picture
    k1["EventAdded"] = 0
    k1["Picspeed"] = 1 -- The Speed of the Moving Picture
    k1["Picture"] = "winner.png" -- Filename
    k1["screenWidth"], k1["screenHeight"] = guiGetScreenSize()
     
    function moveClientImage(filename)
    if k1["EventAdded"] == 0 then
    addEventHandler ( "onClientRender", getRootElement(), moveClientImage )
             k1["EventAdded"] = 1
    end
        k1["xPos"] = k1["xPos"] + k1["Picspeed"]
        k1["image"] = dxDrawImage( k1["xPos"], 544, 500, 100, filename )
    if  k1["xPos"] > k1["screenWidth"] then
             k1["xPos"] = 0
             k1["EventAdded"] = 0
    removeEventHandler ( "onClientRender", getRootElement(), moveClientImage )
    end
    end
     
    function cmdMoveClientImage(cmd, speed)
    if speed then
    if tonumber(speed) > 0 then
                    k1["Picspeed"] = tonumber(speed)
    else
    return outputChatBox("Please use a Speed over 0. Syntax: /movepic ")
    end
    end
    outputChatBox("Moving Picture '"..k1["Picture"].."' with "..speed.."/Frame per Second !")
        moveClientImage(k1["Picture"])
    end
    addCommandHandler("movepic", cmdMoveClientImage)
    

    edit a billboard with youre image and everything will be ok : )

    kevin11 stop talking bull sh it you f*cking nolifer

  10. Why should he use Wine ?

    I got a 64 Bit Debian Root aswel and it runs with the precompiled Linux Server Package.

    // Ah okay the Mta-Client i thought he was talking about the Server, the Client also runs under Wine for me.

    Could you post a Screenshot ?

  11. Thank you very much. :D

    no problem, and remember to start to learn!!!

    this guy helped me too :P

    Kevin11 stop spamming the whole topic.

    I still wonder why youre not banned anyway.

    He can use outPutChatbox Clientside as well

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