1LoL1
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Posts posted by 1LoL1
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local amount = math.random(1,100)
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Set of true to false in all.
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You need shaders.
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onClientMinimize
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Hello guys i need help with gate open open how to make it open for one acl group can somone add it on this gate system
local markerName = createMarker(411.52252197266, 2533.6247558594, 19.1484375, "cylinder", 1.0, 255,351,512, 255) local gateName = createObject(1553, 412, 2533.8000488281, 19.299999237061, 0, 0, 90) local state = false function markerHitFunction() if (state) then moveGate = moveObject(gateName, 3000, 411.89999389648, 2535.8000488281, 19.299999237061) else moveGate = moveObject(gateName, 3000, 412, 2533.8000488281, 19.299999237061) -- Original x, y, z coordinates end if (moveGate) then state = not state; end end addEventHandler("onMarkerHit", markerName, markerHitFunction)
function markerHitFunction(source) if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)),aclGetGroup("Admin")) then if (state) then moveGate = moveObject(gateName, 3000, 411.89999389648, 2535.8000488281, 19.299999237061) else moveGate = moveObject(gateName, 3000, 412, 2533.8000488281, 19.299999237061) -- Original x, y, z coordinates end if (moveGate) then state = not state; end end end addEventHandler("onMarkerHit", markerName, markerHitFunction)
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well you can check the group using getAccountData, for example if your group system records the clan in an accountdata called "dayzclan" you can use:
local playerclan = getAccountData(source,"dayzclan")
You are wrong here.
Try this:
local acc = getPlayerAccount(source) local playerclan = getAccountData(acc, "dayzclan")
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- Change the cords for the crosshair issue solved..
Download the resource and you will see that its not so easy as you think, Its more complicated. If i change i crosshairs position that will not change the shooting direction..
now my only question is: I want to set the projectiles direction to the turrets direction. Whats the problem in my script?
function shootProjectile() local veh =getPedOccupiedVehicle(localPlayer) if(veh) and getVehicleModel(veh) == 601then local tx, ty = getVehicleTurretPosition (veh) createProjectile(veh, 19, tx,ty,2) endend
function shootProjectile() local veh = getPedOccupiedVehicle(localPlayer) if(veh) and getVehicleModel(veh) == 601 then local tx, ty = getVehicleTurretPosition (veh) createProjectile(veh, 19, tx,ty,2) end end
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Hello!
I tried to disable 1 tab from tab gui with this code
guiSetProperty(tab, "Disabled", "True")
It didnt work i dont know why.
Here is image http://prntscr.com/aklnpv
i want to disable tab2 but so tab1 and tab3 would be still available, i saw this on admin panel but seems that i cant do that.
Thanks for help.
Try this:
guiSetEnabled(tab, false)
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doesnt work
Post the script.
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This is for team not admin
he said "(theTeamYouWant)" he can simply rename that team as "Staff" or "Admins" and it will be only for the admins.
Again i say this is for team.... not admin in acl.xml. 100% he don't want for team.. but for "Admin" in acl.xml.
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if getPlayerTeam(theElementHere) == getTeamFromName(theTeamYouWant) then --[[your code here]]-- end --[[add this because we use then in 3rd line]]--
This is for team not admin
Try this:
if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)),aclGetGroup("Admin")) then
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Post the error.
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Did you make that in the client side?
giveWeapon is Server-only function.
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What do you want? When player dead he will add +1 deaths or When anyone dead in database will +1 deaths?
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Use:
removeElementData
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wtf? this function doesn't exists.
Use:
getElementVelocity
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addCommandHandler("chat", function (thePlayer, ... ) if isPlayerMuted (thePlayer) then outputChatBox("You are muted!!!", thePlayer, 255, 0, 0) return end local message = table.concat ({ ... },"") for i, player in ipairs(getElementsByType("player")) do if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)),aclGetGroup("Admin")) then outputChatBox("AdminChat: "..string.gsub(getPlayerName(thePlayer), "#%x%x%x%x%x%x", "")..": ".. message, player, 255, 255, 255, true ) end end else outputChatBox("You don't have Admin Rights !!!", thePlayer, 255, 0, 0, true ) end end)
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Post the code and wrong section.
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You are idiot? i already posted link..
here put in server-side this:
function onResourceStart ( ) local players = getElementsByType ( "player" ) -- Store all the players in the server into a table for key, player in ipairs ( players ) do -- for all the players in the table setPlayerNametagShowing ( player, false ) -- turn off their nametag end end addEventHandler ( "onResourceStart", resourceRoot, onResourceStart ) function onPlayerJoin ( ) -- Whoever joins the server should also have their nametags deactivated setPlayerNametagShowing ( source, false ) end addEventHandler ( "onPlayerJoin", root, onPlayerJoin )
outputChatBox depending setElementData?
in Scripting
Posted
Post the code.