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Anubhav

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Everything posted by Anubhav

  1. Yes, as far as I know. Because: I saw in the News board that GTA:SA steam version will have some radio bugs so that's why.
  2. They must provide proofs, and the owner might see the backdoor, and server can't be unplayable. You can remove the script immediately and fix the acl.etc
  3. We can sell our scripts! There's no problem in it. Ok I'll prove this: - You make a program in C++ - You sell it - People will add rule don't sell it - LOL?
  4. When the player hit the marker check if the player who hit was localPlayeR: like this: if hitPlayer == localPlayer then remember to add a end!
  5. It's onClientPlayerDamage . + show us meta.xml if it still occurs
  6. Anubhav

    Vehicle aim

    And aiming vector + which vector? how will I know misc_a or misc_b or misc_d?
  7. trigger or #getElementsByType("player") Oh guyz, wasn't this easy? That would just work to get online players. As stated in the first post, he wants to store Total Unique Player Visit & Total Online Players. Ow, I just read the players online! For the total unique player, store it in a database of SQL, If you restart the script and it's storing with variables/tables, it'll be lost. Save the serial and remember to get the data and insert the data
  8. The event handler error is pretty obvious. Just add the event when the marker is created, or remove the local from it.
  9. trigger or #getElementsByType("player") Oh guyz, wasn't this easy?
  10. A quick example, setTimer( yourFunctionName, 5000, 1, playerName ) and you can add the player name on function's argument( not sure what it was called )
  11. If you want to do for 'each and every gui', then you can pay me. I'll do it. @ Ciber - It won't center, because it's half correct.
  12. Anubhav

    Vehicle aim

    What is the turrent component called? and what do you mean by aiming vector? and which matrix?
  13. Be more specific on error, which line
  14. addEvent("onPlayerPayNSpray",true) addEventHandler("onPlayerPayNSpray",root, function () local x, y, z = getElementPosition(source) local effect createEffect("carwashspray", x, y, z) setTimer ( destroyElement, 3000, 1, effect) end) This is how it works, never do like that, just add a comma after the timesToExecute and the arguments of the function to run.. Read the wiki for more information!
  15. Anubhav

    Vehicle aim

    I know, I tried doing that, din't work for me.
  16. Program Files (x86)\MTA San Andreas 1.3\mods\deathmatch\resources or Program Files MTA 1.4 downloads go 1.3 folder.
  17. The thing I found was line 3. You forgot to make getPlayerAccount ( thePlayer ). source is not defined, it should be thePlayerIt's okay as it's. Just see my first line and done. I din't see the event.
  18. The message is very clear: At bindKey first argument should be player but it was a resource. See the source of onResourceStart, use getElementsByType. One more error at line 9, Weapon is not DEFINED. + off-topic: no offense but how did u create the ammunation script? seems fishy
  19. Anubhav

    Vehicle aim

    Sorry, you din't get what I meant. I meant to get where the vehicle is aiming to FIRE. Like hydra missile aiming. and Dealman can you give me a small example of it? I'm bad at calculating things such as this, first time.
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