Hello ,
I would like to know what object id these bushes on the sad have ,since im unable to remove it with the function on the map editor.
I already tried 3 id's that looked like the bushes but it didnt remove it at all ;
866 , 865 , 864
http://imgur.com/tV787XD
(unable to post the pic somehow)
Thanks in advance
oh and its located in greenglass college in las venturas
Thanks well my main idea was to get a progress bar but i guess its hard to get it for example if its 100% of fuel then its full if its 75 its for 3/4 full etc (main question too)
Hm i madethis ;
local fuel = getElementData(vehicle,fuel)
dxDrawText("fuel:"..fuel.." %", 599, 499, 617, 543, tocolor(254, 254, 254, 255), 1.00, "default-bold", "left", "top", false, false, true, false, false);
but now i see for example 90.850%
any way to fix it?
Thanks in advance,
Jonas
Erhm thats not what i meant , i mean like it says "90%" if its 90 on fuel for example , and with my knowledge guiProgressBarSetProgress doesnt do that?
Sorry if im wrong and or bad explained
Thanks in advanced ,
Jonas
Hello ,
Im trying to make a fuel system ,
So my main question is :
is it possible to get for example 100% on a progressbar(https://wiki.multitheftauto.com/wiki/GuiCreateProgressBar)
And if the fuel is for example 99 then it goes to 99% (i need to use getElementData(vehicle,"fuel") elementdata of fuel = fuel)?
or something like this ;
local fuel = 100
function fuelonbar()
if fuel < 50 then
Thanks in advance
Jonas
sort of teamchat but then only the one in the same class can see it for example
if u do /class then u get chatbox if u typed "hoi" it goes to all players who are in that class ( guees getElementData is needed)