Mark0
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Posts posted by Mark0
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blipbtn = guiCreateButton(22, 422, 110, 30, "setBlip", false, window) addEventHandler("onClientGUIClick", root, function () if (source == blip) then local player = guiGridListGetItemText (playersgrid, guiGridListGetSelectedItem (playersgrid), 1) local Blip = createBlipAttachedTo ( player,56 ) end end )
Bad argument@'createBlipAttachedTo '
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i just write X,y here but in the script i wrike the positions but it's not work
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What's Wrong ??
function createCustomBlips() blip = exports.customblips:createCustomBlip(x, y, 20, 20, "icon.png" ) exports.customblips:setCustomBlipStreamRadius(blip, 120) end addEventHandler("onClientResourceStart", root, createCustomBlips)
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local marker = createMarker(1183.9000244141, -1331, 12.5, 'cylinder', 1.5, 255, 255, 255, 155)
local vehicles = {"BMX", "Bike", "Mountain Bike", "Faggio"}
function createVehGui ()
wnd = guiCreateWindow(0.39,0.1633,0.21,0.55,"Free Vehicles",true)
guiSetAlpha(CIGwnd,1)
guiWindowSetSizable(CIGwnd,false)
VehGrid = guiCreateGridList(0.0536,0.1394,0.8869,0.6273,true,wnd)
guiGridListSetSelectionMode(VehGrid,2)
_bikes = guiGridListAddColumn(VehGrid,"Vehicles name:",0.
Spownbtn = guiCreateButton(0.1667,0.7939,0.6905,0.0727,"Spown",true,wnd)
guiSetFont(Spownbtn,"clear-normal")
closebtn = guiCreateButton(0.1667,0.9,0.6905,0.0727,"Close",true,wnd)
guiSetFont(closebtn,"clear-normal")
for index, vehicle in ipairs(vehicles) do
local row = guiGridListAddRow (VehGrid)
guiGridListSetItemText ( VehGrid, row, _bikes, tostring(vehicle), false, false )
end
end
function markerspown( hitElement )
if ( hitElement == localPlayer ) then
createVehGui ( hitElement )
if ( wnd ~= nil ) then
guiSetVisible ( wnd, true )
showCursor ( true )
guiSetInputEnabled ( true )
setElementFrozen ( hitElement, true )
end
end
end
addEventHandler ( "onClientMarkerHit", marker, markerspown)
addEventHandler("onClientGUIClick", root,
function ()
if (source == Spownbtn) then
local row,col = guiGridListGetSelectedItem(VehGrid)
if (row and col and row ~= -1 and col ~= -1) then
local vehicleName = guiGridListGetItemText(VehGrid, row, 1)
if vehicleName == "BMX" then
triggerServerEvent("spawnvehicle",localPlayer,481)
elseif vehicleName == "Bike" then
triggerServerEvent("spawnvehicle",localPlayer,509)
elseif vehicleName == "Mountain Bike" then
triggerServerEvent("spawnvehicle",localPlayer,510)
elseif vehicleName == "Faggio" then
triggerServerEvent("spawnvehicle",localPlayer,462)
end
else
outputChatBox("Please,select a vehicle of the list.",255,0,0)
end
elseif (source == closebtn) then
triggerEvent("closeWindow", root )
end
end
)
addEventHandler("onClientGUIDoubleClick", root,
function ()
if ( source == VehGrid ) then
local row,col = guiGridListGetSelectedItem(VehGrid)
if (row and col and row ~= -1 and col ~= -1) then
local vehicleName = guiGridListGetItemText(VehGrid, row, 1)
if vehicleName == "BMX" then
triggerServerEvent("spawnvehicle",localPlayer,509)
elseif vehicleName == "Bike" then
triggerServerEvent("spawnvehicle",localPlayer,481)
end
end
end
end
)
addEventHandler("onClientMarkerLeave", marker,
function ()
triggerEvent("closeWindow", root )
end
)
addEvent("closeWindow", true)
addEventHandler("closeWindow", root,
function ()
guiSetVisible(wnd, false)
showCursor(false)
guiSetInputEnabled(false)
setElementFrozen(localPlayer, false)
end
)
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it work but if ur not Medic u can see the Window
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what's Wrong :
1-evry one can take vehicles but i make it only for Medic
2-when i take a vehicle i spown out of the vehicle
local vehicles = { } addEvent ( "spawnvehicle", true ) addEventHandler ( "spawnvehicle", root, function ( vehID ) local team = getPlayerTeam(source) if (isElement(vehicles[source])) then destroyElement(vehicles[source]) end vehicles [ source ] = createVehicle ( vehID, getElementPosition ( source ) ) if ( vehicles [ source ] ) then setVehicleColor ( vehicles [ source ], 255, 255, 255 ) end if(isPedInVehicle(source)) then return end if (team and getTeamName(team) == "Medic") then setTimer ( warpPedIntoVehicle, 200, 1, source, vehicles [ source ] ) triggerClientEvent ( source, "closeWindow", root ) end end )
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when i open mapeditor on my server i can't use object ???
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ok ty
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yes i use gang system
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Group/gang/clan
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how to set a door open only for Group not team
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when add a gui on server side it's work ???? of only on Client side work ?
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help
in Scripting
Posted
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