☻ᶠᶸᶜᵏᵧₒᵤ☻
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Everything posted by ☻ᶠᶸᶜᵏᵧₒᵤ☻
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How to use the debugscript? Now I'll explain better, I wish that when the team human there is no one to go to the next map
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I did it, but it does not work I have map manager!
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Where should I put this code?
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How do I delete the auto-respawn?
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I am italian, sorry Can you write the code for when there are no more humans, we move to the next map? This is the script that I need to enter the gamemode? :
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sorry, give me the full script for the next map?
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sorry, but don't work, can you help me?
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Questa qui! Questa nn è uno script, è una gamemode, ti ho fatto vedere il codice della gamemode quale era per poi aiutarmi (se vuoi) a mettere anche il timer.
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hey, someone wants me to answer?
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Hello to all I wanted to ask how do I put the timer to maps of a gamemode, for example, there is a gamemode called "aa" for example where there are two maps. Now as I do that after 10 minutes you start the other map? Now I also put the code gamemode so if you make me a pleasure I already put in the code for the countdown, Please, I need ... Here's the gamemode: Sorry for my bad english!
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Salve a tutti Volevo chiedervi come faccio a mettere il timer alle mappe di una gamemode, per esempio, c'è una gamemode che si chiama "aa" dove ci sono per esempio due mappe. Ora come faccio che dopo 10 minuti si starta l'altra mappa?? Ora metto anche il Codice della gamemode cosi se mi fate un piacere mi mettete già all'interno il codice per il countdown ,Vi prego, mi serve... Ecco la gamemode :
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I did not understand, with this code I have to do?
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FUNZIONA !!!! (Use Google Traduttore) hahahah LOOOOL okok, you are the best! one last thing How to do that if humans are gone, you switch to the next map?
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Now I'll show you the code that you think should work: I do not work, why?
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ok, I put it no longer works the gamemode
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Where do I copy the code?
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Would you help me to put the weapons for the group zombies? Please!
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this map is for the gamemode "aa" Download : https://community.multitheftauto.com/in ... ils&id=478 In this gamemode there is one team "Survivals" and a weapons for this team, but i have modified this gamamode and I put two teams "Survivals" and "Zombies". how do I put weapons for zombies? Thnx Gamemode aa CODE :
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thx! But don't work! LOOL, does nothing can you help me another thing too? I have a problem with a gamemode Here is a map of the gamemode: With this options, the weapons the weapons have been chosen for all groups, how do I put the group zombies have a knife and that humans have a Deagle? if you need the code for the gamemode, just ask!
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Can you help me to apply SpawnPlayer with OnPlayerWasted?? Please!
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okok This is the script : addEventHandler ( "onPlayerWasted", root, function ( ) setPedSkin ( source, 137 ) outputChatBox ( "You are now a Zombie.", source, 255, 0, 0 ) end )
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I'm Italian I want to ask, how do I do that once the character dies change skin in 137?? Sorry for my bad inglish!
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I am creating a gamemode zombies and I have a problem, I have a script that serves to change the skin to the player when he dies. The only problem is that after dying and respawnato no longer has the skin changed, but the one before, for example I want my character after being dead and appeared to have the skin 237, as I do? Will you help me?
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how do I do that after you die you respawns without a weapon I choose?
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Ora c'è un altro problema, ho messo questo script che ti da una pistola allo spawn, eccolo: function giveWeaponsOnSpawn ( theSpawnpont, theTeam ) giveWeapon ( source, 22, 200 ) -- Gives the Deagle weapon with 200 ammo end addEventHandler ( "onPlayerSpawn", getRootElement(), giveWeaponsOnSpawn ) -- attach the event handler ma dopo che si muore la pistola si ha ancora, come faccio a fare che quando si muore non si deve avere più?
