RISO
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Posts
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Posts posted by RISO
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Bandwidth Limit Exceeded. Damn.
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Yeh, weather was a real bitch... one of the main reasons the wait was so long.
/motd is a command you can type in-game.
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Buhh..
API =
If I am correct, it means 'Application Programming Interface'
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API lag = the game..
The way in which we currently read/write to GTA's memory.
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Weird.. When I played the first vid, it was all jumpy.
Then I reinstalled the codec and it was fine.
For your information.. bandwidth remains the same. I believe the current lag is caused by API lag.
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RISO! u stoled ijs's lines from mtavc.com!
Maybe next time he should make his own comments post then.
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We′ve probably found a way to dramatically improve the smoothness in the MTA 0.4 client. With help of some new methods of reading and writing some gamedata, instead of using the old method we actually used since the beginning of this whole multiplayer mod, we can now, hopefully, play the next MTA version much smoother. The smoother the game, the more fun you′ll get with playing the mod. If it all turns out to be stable enough, we′ll add it to our next MTA 0.4 release.
Here′s a nice pic from a betatest we′ve had (thanks goes to Rawk-iT).
Here′s some footage from Aeron and IJs testing (both players + server in the Netherlands).. we even managed to get it faster:
Another, even better movie from Gamefreek (United States), SoWErA (Sweden) and IJs (NL) testing. Let me state, that is not Gamefreek (recording the movie), but SoWErA driving the car!
XviD MPEG-4 encoded, use Nimo Codec Pack.. Kazaa Lite Codec pack.. or any other pack.
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I don't get it cuz Curly is english too and his english sucks!
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btw, Riso none of your bottom three links wrk.
ACMSCars.Com does, other two are dependant on ChrisBitz.Com and thats down.
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Lately we have been working a lot on the new core... Probably more than we should.
0.4 Progress should pick up again shortly and hopefully we can finaly get this out!
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I just started a linux server and whenever someone tries to join it kicks them and displays "quit due to client CRC mismatch"
Im running linux redhat 9.0, and using MTA SERVER version 0.3 (82kb version).
I have tried reinstalling MTA Server but still displays this error
help!!
I am running this software within the terminal from a remote location using ultra VNC would this affect it?
I know this one... they are using a modified Client!
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Yes it was and that person was me, so don't jump to conclusions!
Anyway, the ban was removed after 30 mins... would have been shorter but girls annoyed me and I forgot all about it
oh, and couldn't be bothered to type the extra for a timed ban
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I can safely say 0.4 will not in any way, shape or form support win9x.
(apart from it will run / connect / sync everything when an ingame message is sent (yep i know... weird - its how we like it (its what we call play-by-chat)))
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eAi , i know your not allowed to give out information on the inside of the stuff comming out . But are you guys using that system were when you get to the server your time is set to a certain time the server has and your game runs the time by it selfe . or is it always going to be updating the time ?
Updates regularly
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MrBump wrote: You dont think 0.3 is nice?
Yes its nice...thank u Bump and mta team, thank u very much!!!
But...I think there were very little changes between mta0.2 and 0.3!
Yeah that cheater protection(minigun is gone, hope it will be back in 0.4 but not only for cheaters ),few cars and new heli, animation, some chat features), u know with that stuff u cant keep many people, im playing for 5 months each day, and 1 of 25 stays to play mta for period longer than 1 week, others just get bored and angry cause its laging.
ps besides I apreciate what u doing and understand that u spending a lot of your free time on this project...but i strongly recommend to make mta team bigger...maybe than there will be more changes and no such long time period between releases....
Sincerely yours
Bob
2 words: new core
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Colorbug? What colorbug? Is there a colorbug? Oh no, It's happening. make it stop. make it stop! What are they doing to me? get them off me! Brrrr colorbugs... tasty... yea..
there there.. we all know it's been sending you a bit weird to say the least recently, take a break.
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80%-90% = fixing the bugs from the testing
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and i don't think it will make any cense lol
Just like you then
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And who helped you realize that... hmmm (Good thing I mentioned that to you on MSN, cause I totally forgot)
Good call
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Definately a good test, i'm happy with the outcome...
Look, I took that screenie on the left!
btw, I realised AK was disabled so sorry if you tried to use it.
Aim is pretty damn good tho - wouldn't you say?
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in the MTA 3 shots the font used in the text box is different, perhaps a variety of font choices for the end user?
is it?
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In the second screenshot, am I correct in thinking that AJH has stopped at the traffic lights (thereby implying that they are synced)?
I'm not sure if you've noticed but in all the screenshots they are stopped - it's because they are still screenshots and don't show movement...
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When you have SP2 installed and you open a program that requires an internet connection, windows asks if you would like to allow that connection or not.
One thing I did notice with SP2 was that coloured text (in the client chat box) was no longer coloured... I did tell microsoft though
MTA 0.4.1 Gameplay Video (08/08/2004 @ 16:11 CET) by MrBump
in News
Posted
I'm in the process of moving the file to the mtavc server. Bare with me
EDIT: All done. Only downside is you have to rename to file to .zip instead of .zip_