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HouseMD

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Posts posted by HouseMD

  1. I know eAi, thats why i would like atleast some sort of tcp/udp implementation. It would require alot of code to download even a file so its relatively safe, besides execute file isn't on client side. I would just want some sort of implementation for mta sa. I would like users to have the ability to visit my website, but not as proxy through the server.

    Also xfire in-game browser does work, but not everyone has it and therefore not everyone can visit my website. It would get users killed anyways :P

  2. Weirdly enough, there arn't any commands for connecting to the websites through mta sa. Forget that, there arn't even any TCP/UDP socket controls in the client-side and you cannot use dll's clientside.

    The only option left is to use the server as a proxy, but that would need to be a server with a powerful internet

  3. Discovered texture problem: sometimes the rainbow map didn't load textures, and other times it would load textures perfectly. I upped a picture of this "problem".

    Also, sometimes my computer lagged... Concidering i have a Nvidia Geforce 9800 GT and a Q6600 Processor, i should have absolutely no lag what so ever.

  4. Nope i'm not on house boards. You can't find me there, u can find me on mta sa race xD

    Anyway another suggestion:

    Lua encryption Mode: Lua should have its own encryption mod, luac.exe i think it was, so maybe it could be done that all lua client files would be encrypted before sending? So no access to hackz0rs and stuff and people can't read ur files?

  5. I came up with a small list of commands that should be in MTA SA DM, these would be very nice:

    Animation Commands: Play an animation on a player when he clicks a button for example, and import your own e.g. For your very own freaky dance

    Music Commands: Import your own music/sounds and have the ability to play them

    These are my requests for now. If anyone would like to add other suggestions, please do.

  6. umm that would screw up the whole game wouldn't it? since when u speed up the game it speeds up for everyone therefore screwing up the game eg if driving you could kill urself because u drive too fast

  7. techniqually it tries to open the file, if it's not there create the file... not rly what he wants but still a good example (said that for someone that doesn't understand what the script does)

  8. how do maps have less brandwidth, if the server sends the map to the client will be almost the same as the server doing createObjects and everything else in the map, get my point?

  9. i need to know a way to override the helicopter flight so as soon as u get the helicopter/go into the helicopter it's ready to fly, so you don't have to wait for the wings to go fast enough for you to take off... i looked at the vehicle commands, and didn't see anything i could use for it (the engine state change didn't work)

  10. if (getElementData(source, "locked") and getElementData(source, "locker") ~= enteringPlayer) then 
    

    i'm sure it should be like this:

    if (getElementData(source, "locked")) and (getElementData(source, "locker") ~= enteringPlayer) then 
    

    if you would say that doesn't make a difference, then i think your wrong cause i have had some problems using "and" and using it like you have usually doesn't work for me, donno why :S

  11. Hi, I am trying to make my own module, but mta sa dm doesn't load it, while lua does... Can i have a suggestion please?

    Edit: nvm, i found that u needed the SDK, and successfully made the module i needed

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