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Skull~Death

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Posts posted by Skull~Death

  1. There is a already a public resource that does this, but it's a bit bugged and it's written in spanish. It does have a login/register system and a basic class selection, but it need a few fixes and changes to work well. Search in MTA's Resources for "diversion" if you wish it.

    Btw, actually, I'm currently making a 2.0 version of it, with much more improvements and massive changes, so it won't last so much :wink:

  2. Does it show you a pop up window with the error message or does it crash and show bug report window? Also, what program did you use to save the changes (the credits are probably in meta.xml, right?)

    Also, what is the exact message you get?

    EDIT:

    To everyone who get "System.NullReferenceException" in 0.1.8a or 0.1.10a, could you please explain how to reproduce these crashes?

    I know it happens

    - after you change file name (by editing label in Resource Explorer)

    - press "Delete file" from the context menu in Resource Explorer

    - or change the resource from the combo box

    Thank you.

    The error i get is the following:

    Error during analisys of EntityName. Line 2. Position 32

    Line 2. Column 32

    in ..\my mta server path\resources\mdm\meta.xml

    The resource "mdm" will not show any files in "Resource explorer".

    My meta.xml

  3. 2. It depends what's your choice. You can load them from XML file or you can "hardcode" them in the resource. XML functions.

    I didn't get what you mean.

    I mean't "load" of a custom model, i mean a player model (ped) to show to the client

    Ichecked Interstate69's guitest again, and noticed this:

    ivehicle = createVehicle (model, camX, camY + 11, camZ - 1, 0, 0, -220)

    any idea to a ped model ?

  4. 2. It depends what's your choice. You can load them from XML file or you can "hardcode" them in the resource. XML functions.

    I didn't get what you mean.

    I mean't "load" of a custom model, i mean a player model (ped) to show to the client

    Ichecked Interstate69's guitest again, and noticed this:

    ivehicle = createVehicle (model, camX, camY + 11, camZ - 1, 0, 0, -220)

    any idea to a ped model ?

  5. Thanks Gambit, worked perfectly.

    More questions:

    I want to make a class selection screen, like the Interstate69 but with player models, how can do i this? I tryed everything but can't this working, so deleted everything and want to start from 0.

    1- how do i change the camera to a certain place?

    2- How do i load a model of a player model, as interstate69 does with vehicles?

  6. Thanks Gambit, worked perfectly.

    More questions:

    I want to make a class selection screen, like the Interstate69 but with player models, how can do i this? I tryed everything but can't this working, so deleted everything and want to start from 0.

    1- how do i change the camera to a certain place?

    2- How do i load a model of a player model, as interstate69 does with vehicles?

  7. 1- How can i put a "sleep" on code? E.G: when a player dies, it respawns too fast, i want to delay it, any idea?

    2- How can i send a Chat message JUST for someone? i think outputChatBox shows for everyone, doesn't it ?

    3- Would custom sounds supported by MTA's Resource System? E.G: HEADSHOT, DOUBLEKILL, etc

  8. 1- How can i put a "sleep" on code? E.G: when a player dies, it respawns too fast, i want to delay it, any idea?

    2- How can i send a Chat message JUST for someone? i think outputChatBox shows for everyone, doesn't it ?

    3- Would custom sounds supported by MTA's Resource System? E.G: HEADSHOT, DOUBLEKILL, etc

  9. yep, but there is ways to make it so instead of dieing, it would just go down to 1hp.

    yea but that would be stupid I rather die then have 1 hp, plus your going to get killed in the next 5 seconds by a drive by nob anyways!!

    did u seen* the new Drive-by system in MTA?

    f8adeda11696be0d429a8a33308a5b46.png

    drivers can press a key and start shooting like if was in passenger's sit

    i think in mta u'll not shoot at side pressing E/Q or 1/3 (look left/right)

    sa-mp drive-by = 5seconds shooting at side looking=kill

    mta drive-by = amazing drive n' shoot drive-by :P

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