Hedning
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Posts
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Posts posted by Hedning
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I'm glad ppl still like my maps.
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Are you 100% sure you only have 256 objects in 600x600? You could try moving big parts away from eachother and build a road between them instead.
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Lol, norton says it is a virus... Trojan.vundu.B but for some reason I REALLY doubt gta place host files with virus.
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Can't download 0.5 from gonnaplay anymore and I cant find anything on google so if someone could post me a link to a safe download or maybe upload it somewhere I would really appriciate it.
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Can you Reupload the going-down-maps please?
Sry, but I dont have the maps anymore I know one person that has them but he cant find them.
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Created a few months ago actually but got some problem with it, anyway here it is.
The map has 3 moving objects, some teleporters and random pickups. And a few sanchez.
The script is created with help from AlienX, Norby89, Lucif3r ages ago when I didnt know anything 'bout lua.
Swat vs Army
http://www.rarhost.com/download-cpvez7.html
Cant upload it to mtabeta get this error:
Uploading failed due to following errors:
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One or more gamemodes this map says to be compatible with do not exist:
tdma
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guiSetVisible( joinInfos, false ) to guiSetVisible( exitButton, false )
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getElementByType http://development.mtasa.com/index.php? ... entsByType
ex:
for k,v in ipairs(getElementsByType ( "cylinder" )) do markerGrav[k] = {} markerGrav[k].red = getElementData ( v, "red" ) markerGrav[k].green = getElementData ( v, "green" ) markerGrav[k].blue = getElementData ( v, "blue" ) markerGrav[k].cylinder = {} for i,j in ipairs(getChildren ( v, "cylinder" )) do markerGrav[k].cylinder[i] = {} markerGrav[k].cylinder[i].size = getElementData( j, "size" ) markerGrav[k].cylinder[i].alpha = getElementData( j, "alpha" ) markerGrav[k].cylinder[i].grav = getElementData( j, "grav" ) -- markerGrav[k].cylinder[i].chat = getElementData( j, "chat" ) end --position markerGrav[k].position = {} for i,j in ipairs(getChildren ( v, "position" )) do markerGrav[k].position[i] = {} markerGrav[k].position[i].posX = getElementData ( j, "posX" ) markerGrav[k].position[i].posY = getElementData ( j, "posY" ) markerGrav[k].position[i].posZ = getElementData ( j, "posZ" ) local marker = createMarker ( markerGrav[k].position[i].posX, markerGrav[k].position[i].posY, markerGrav[k].position[i].posZ, "cylinder", markerGrav[k].cylinder[i].size, markerGrav[k].red, markerGrav[k].green, markerGrav[k].blue, markerGrav[k].cylinder[i].alpha )
and in my map file:
These are the children --->
These are the children --->
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Remember to put this client side!
function serverInfo () helpTab = guiCreateWindow ( 0.25, 0.25, 0.5, 0.6, "Select character", true ) helpGridList = guiCreateGridList ( 0.0, 0.10, 0.18, 0.4, true, helpTab ) addEventHandler ("onClientGUIClick", helpGridList, chooseHelp ) column = guiGridListAddColumn ( helpGridList, "OHHH TEXT: ", 0.85 ) local press = guiGridListAddRow ( helpGridList ) press = guiGridListSetItemText ( helpGridList, press, column, "press moi", false, false) end addEventHandler ("onClientResourceStart", getResourceRootElement(getThisResource()), serverInfo) function chooseHelp () local choosenHelp = guiGridListGetItemText ( helpGridList, guiGridListGetSelectedItem ( helpGridList ), 1 ) if choosenHelp == "press moi" then if not ( topic ) then outputChatBox("lollerskates + 1 = 5?") end end end
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3. open console|mark text|ctrl + c
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Vista or xp?
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Search and you will find more topics with the same question.
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Write /kill in the chat and it should help.
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im pretty sur eu can now use more than 250 objects in DM. better core or something, but yer
You could use 10000+ objects in your map as long it's only 250 objects in 600x600.
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Yes, ofc you need the actual game....
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Buy the second one IF it is version 1
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Do you have gta sa?
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A:nah laggy
Q:Are you a homosapian?
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race doesnt work on vista.
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Multi Theft Auto: San Andreas 1.5.2 released!
in News
Posted
Man, figured I would just drop by and tell you guys to keep up the good work!