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ViCe

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Posts posted by ViCe

  1. Nha ! You can use it to steal maps mesh and textures + maybe the shaders.

    Use it in gta sa solo you can find the main map there too.

    What are you talking about ???

    what you mean by stealing maps ??

    First I just want to make some sences , Second, I didn't say that I will use it to steal the map textures or shaders , I just want to use it in the public areas , I don't know how that idea you wrote came to ur mind!!

    Maybe you won't do it, but what if other people will?

    in 2011 , it was allowed , have you ever seen in youtube any guy used 3D ripper max for MTA ? , I guess not ..

    and explain for me more , how he will steal it ? , he will only capture it .. ?!

  2. Nha ! You can use it to steal maps mesh and textures + maybe the shaders.

    Use it in gta sa solo you can find the main map there too.

    What are you talking about ???

    what you mean by stealing maps ??

    First I just want to make some sences , Second, I didn't say that I will use it to steal the map textures or shaders , I just want to use it in the public areas , I don't know how that idea you wrote came to ur mind!!

  3. Hello guys,

    I suggest to allow 3DRipperDX to be used in MTA:SA and capture some sences , I tried it and I've got kicked and the reason was like a trainer , but the program not kind of cheat or hack , It just capturing the sences or a part of map, so please can you allow it in MTA:SA, will be more better :).

    Thanks.

  4. Hi all

    my friend made a script for resetting scores for the player , for ex: if a player killed 4 and deaths 10 , he should write /rest to reset all his scores in scoreboard to 0. such as "kills" and "deaths" and "dmg" , when I tried it , I wroted /rest and nothing happens :(..

    can anyone check please if the script correct or there are an erros ..

    function resetPlayerScore (thePlayer) 
        local pname = getPlayerName(thePlayer) 
            setElementData(thePlayer,"Score",0) 
            setElementData(thePlayer,"kills",0) 
            setElementData(thePlayer,"deaths",0) 
            setElementData(thePlayer,"dmg",0) 
            setElementData(thePlayer,"Damage",0) 
            setElementData(thePlayer,"level",0) 
            setElementData(thePlayer,"exp",0) 
    outputChatBox(pname.." has resetted his score.", getRootElement(), 147, 112, 219, true ) 
    end 
    addCommandHandler("rest", resetPlayerScore) 
    

    Thanks..

  5. Guys

    the topic said [WIP] for showing and giving opinions and not [REL] for releasing :(

    this resource admin panel not for me, so i can't put the download link.. sorry guys it's not available

    i'll may ask the owner of this resource if I can give this resource to others :)

    Thanks anyway for your replies guys.

  6. Hi all

    I have a suggestion, in gta all cars with automatic gear, but we need to add a manual gear to be a little better and we can change, ex: X key change from R to 1,2,3,4,5, and Z return it, 5-R, and C is the clutch, i was hesitant to make this topic or no lol, so can we make that to make the people happy xD, I hope you all like my suggestion, thumbs up if you agree :P

    Thanks, Regards,

    ViCe.

  7. You must open 3 ports

    UDP: 22003

    TCP:22005

    UDP: 22126

    open those ports, and i dont think u can open mta server in hamachi, you can open it via mta sa folder

    C:\Program Files\MTA San Andreas\Server\mods\deathmatch\MTAConfing.conf

    gl.

  8. Hi all

    I made a new GUI window and i want to make a bindkey ex: F1 to show/hide the GUI window.

    ------------------------------------- 
    -- Code generated by DKR QT to Lua 0.1.6 -- 
    -- Source: welcomeca.ui -- 
    -- Date:  13/01/2011 - 14:27:20 -- 
    ------------------------------------- 
      
    function build_Dialog() 
         
        local gui = {} 
        gui._placeHolders = {} 
         
        local screenWidth, screenHeight = guiGetScreenSize() 
        local windowWidth, windowHeight = 400, 315 
        local left = screenWidth/2 - windowWidth/2 
        local top = screenHeight/2 - windowHeight/2 
        gui["_root"] = guiCreateWindow(left, top, windowWidth, windowHeight, "Dialog", false) 
        guiWindowSetSizable(gui["_root"], false) 
         
        gui[""] = guiCreateButton(231, 287, 77, 28, "OK", false, gui["_root"]) 
        if on__clicked then 
            addEventHandler("onClientGUIClick", gui[""], on__clicked, false) 
        end 
         
        gui[""] = guiCreateButton(314, 287, 77, 28, "Cancel", false, gui["_root"]) 
        if on__clicked then 
            addEventHandler("onClientGUIClick", gui[""], on__clicked, false) 
        end 
         
        gui["tabWidget"] = guiCreateTabPanel(0, 15, 391, 271, false, gui["_root"]) 
         
        gui["tab"] = guiCreateTab("Tab 1", gui["tabWidget"]) 
         
        gui["checkBox"] = guiCreateCheckBox(0, 230, 221, 18, "Don't show this window again", false, false, gui["tab"]) 
         
        gui._placeHolders["textEdit"] = {left = 0, top = 0, width = 391, height = 231, parent = gui["tab"]} 
         
        gui[""] = guiCreateScrollBar(0, 0, 100, 30,true, false, gui["tab"]) 
        gui[""] = guiCreateScrollBar(0, 0, 100, 30,false, false, gui["tab"]) 
        gui["tab_2"] = guiCreateTab("Tab 2", gui["tabWidget"]) 
         
        gui["checkBox_2"] = guiCreateCheckBox(0, 230, 111, 18, "I accept the rules!", false, false, gui["tab_2"]) 
         
        gui._placeHolders["textEdit_2"] = {left = 0, top = 0, width = 391, height = 221, parent = gui["tab_2"]} 
         
        gui[""] = guiCreateScrollBar(0, 0, 100, 30,true, false, gui["tab_2"]) 
        gui[""] = guiCreateScrollBar(0, 0, 100, 30,false, false, gui["tab_2"]) 
        return gui, windowWidth, windowHeight 
    end 
      
      
    function on__clicked(button, state, absoluteX, absoluteY) 
        if (button ~= "left") or (state ~= "up") then 
            return 
        end 
         
        --TODO: Implement your button click handler here 
         
    end 
      
    function on__clicked(button, state, absoluteX, absoluteY) 
        if (button ~= "left") or (state ~= "up") then 
            return 
        end 
         
        --TODO: Implement your button click handler here 
         
    end 
      
    -- End of DKR QT to Lua code -- 
    

    Please someone help me with it :)

    Thanks.

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