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Showing content with the highest reputation on 25/04/22 in all areas

  1. The Fade2Black Team ( DayZ ) Server IP ADDRESS : mtasa://91.134.166.76:22013 Hello, I'm here with a New DayZ Mod, I'm Eren, I've been working on MTA DayZ Scripts, and I've been working on my own server for 1 year. To introduce myself, I'm Eren, I've been playing MTA for years and I'm enjoying it, I have dual citizenship (I'm Turkish and German) I'm new to script development and I'm a beginner. Before moving on to the server's features, I would like to make a few remarks,We are trying to open the server in a better quality as a result of really long efforts, I really recommend this server for those who like to play MTA DayZ, please review,Our server is currently in BETA version, we will release it as a FULL Version in a few weeks. DISCORD ADDRESS : discord.me/fade2black / https://discord.gg/DeK2yS44PM You can reach the MTA DayZ IP address via Discord. TeamSpeak3 ADDRESS : If you want, you can log in with a numeric IP address or you can log in by typing the following. (80.253.246.8 / fade2black or f2b) [all versions can login] features of our server : VIP House ( vip members will create their own vip house and can hide their loot indoors. ) VIP features ( VIP members will be able to use their own skins when spawned,VIP members will be able to create motorbikes in exchange for Shop Tokens,When VIP members spawn, some loot is given to them by typing ./viploot ,VIP members can paint their cars with a single command,VIP members are open to the use of the Hunt system, so they can play more enjoyable games with other players...) Chase Mission (Think of a car, you have to protect this car from enemies within certain minutes, if the car is under your control, you will be rewarded when the time is up.) Interiors (you have access to the interiors of some buildings, for example police stations and casinos,there are better loot indoors.) 2x Zombie Area (There are powerful zombies waiting for you in the inner area of the driving school in the SF area,These zombies that are very hard to kill are full of loot,You can easily collect Level/Shop Tokens in this area...) Ranks (Colors assigned to ranks so you can distinguish everyone.) Skills (Skills given to weapons such as the M4 AK, thus allowing for smoother gameplay.) Missions (Big hack in the big ear,The mission to hijack the Rustler plane,war mission on secret islands,Mission to hijack police car in police station.) War Room (Area51) (In the secret room in area 51, you can find the traces of serial killers. (5 or more players killing players). ) Garages (You can buy a garage to store your vehicles,You can use the ./rentgarage command to rent a garage.) CCTV (CCTV in secret areas) Level System War System (Red areas are formed in some selected areas, if you fight in these red areas, Shop Tokens are given to the 1st, 2nd and 3rd players.) AND MORE. A lot of effort has been put into the MTA DayZ server, with the help of some of my friends they help me fix my systems bugs,I thank them here for that. Burak5312 tasty Tekken AngelAlpha MittellBuurman Tails Osama Serius You can be sure that you will not have any trouble logging into our MTA DayZ server, because more optimization studies have been done so that the FPS / Ping values are adjusted, this is a good advantage for low-end computers. My love to our friends Luke and dYak for their donations to our MTA DayZ server.
    1 point
  2. The M4 FOV is 50, with this function adjust the fov to 50 when the player aim, I can manually adjust the fov to 50 so that it loads faster than the GTA Default FOV, it's a bad implementation but for what I'm looking for it works for me xd
    1 point
  3. Im afraid it won't work, it says : Note: setCameraFieldOfView does not affect the FOV for the following camera modes: 1) Player aiming 2) Vehicle front bumper camera 3) Fixed camera. I hope it will though!
    1 point
  4. i found something that i think i can use jajaja, thanks for help anyway setCameraFieldOfView
    1 point
  5. Ah my bad, sorry i dont know then. Maybe with flags as you said but none seems to match what you want ?
    1 point
  6. Приветствую на форуме. Есть разные способы. 1) Запрос к ASE-порту сервера (главный порт + 123). Таким образом можно узнать количество игроков (и другие данные) любого сервера. На форуме есть варианты с использованием GameQ библиотеки и более простого решения. 2) Использовать PHP SDK. Стоит отметить, что это не только для PHP и реализовать можно на любом языке программирования, который может запрашивать веб-страницы. Этим способом можно получать не только онлайн, но и свои данные, ибо доступен вызов любых экспортированных функций скрипта на сервере, благодаря встроенному HTTP веб-серверу (который работает на 22005 порту по умолчанию). На вики есть страница, которая содержит более подробную информацию (про сам протокол для своей реализации, как это работает и прочее). 3) Отправлять с сервера данные на веб-сервер и там их хранить. Это можно сделать с помощью функции fetchRemote. Примерная реализация: сервер, по ссылке (по которой будет доступен некий файл с логикой на веб-сервере), по мере необходимости, будет обновлять игроков. На вебе будет запись в файл (или куда угодно) и вывод на сайт. 4) MySQL. dbConnect для открытия соединения на сервере и прочие db* функции для обновления онлайна в базе данных. Затем уже на сайте подключаться к базе и использовать в своих целях.
    1 point
  7. Hi, You can try to find such scripts in the community resources section here: https://community.multitheftauto.com/ Also, there is a resource that's more optimized than the old bone attach that provides better performance and is recommended to be used. You can find it here: https://community.multitheftauto.com/index.php?p=resources&s=details&id=18389
    1 point
  8. Here you go, it's done. @Nixon I've updated the example resource. It includes a way to set Model LOD distances like you suggested. https://github.com/Fernando-A-Rocha/mta-nandocrypt#use
    1 point
  9. Server Time Sync This resource is used to sync server timestamp (in Milliseconds) to all clients. It is for scripters and resources that may use it in the future. The resource itself is not very complicated at it's core, but it can be incredible useful for (infinity) animations. For example to let many trains drive around the map with almost no bandwidth required, in that resource is the same concept applied. local timeNow = exports.servertimesync:getServerTime() if timeNow then local currentRotation = ((timeNow % 10000) / 10000) * 360 -- Rotate 0-359 every 10 seconds. end I have added a little test resource. Which you can download below. World location: 0, 0, ~. You can download the resource here. Enjoy your server . The test resource. (requires servertimesync)
    1 point
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