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  1. Today
  2. Hi I'm new to MTA Forums i had a problem with zmodeler2 when i import any car it gives me runtime error is there anyone who can fix this issue please
  3. addEventHandler("onResourceStart", resourceRoot, function() spawnpoint = getRandomSpawnPoint() resetMapInfo() for i,player in ipairs(getElementsByType("player")) do spawn(player) setPlayerSkin(source, 170) end end ) function spawn(player) --if not isElement(player) then return end if get("spawnreset") == "onSpawn" then setPlayerSkin(source, 170) spawnpoint = getRandomSpawnPoint() end exports.spawnmanager:spawnPlayerAtSpawnpoint(player,spawnpoint,false) repeat until setElementModel(player,math.random(322)) setPlayerSkin(source, 170) fadeCamera(player, true) setCameraTarget(player, player) showChat(player, true) end function getRandomSpawnPoint () local spawnpoints = getElementsByType("spawnpoint") return spawnpoints[math.random(1,#spawnpoints)] end addEventHandler("onPlayerJoin", root, --Cuando el jugador ingresa al servidor. function() if isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("SW")) then --si el jugador está en el grupo spawnPlayer (source, 170, 170, 170) setTimer(spawnPlayer, 2000, 1, source, 229.37994, -1222.52002, 75.39643) --generar jugador aquí setPlayerSkin(source, 170) else spawn(source) end end) addEventHandler("onPlayerLogin", root, --cuando el jugador inicia sesión en su cuenta function() if isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("SW")) then --si el jugador está en el grupo setPlayerMoney(source, 800) setTimer(spawnPlayer, 2000, 1, source, 229.37994, -1222.52002, 75.39643) --generar jugador aquí setPlayerSkin(source, 170)--Si funciona pero No se porque al momento de morir se vuelve la skin de cj end end) addEventHandler("onPlayerQuit",root, function () if getPlayerCount() == 1 and get("spawnreset") == "onServerEmpty" then spawnpoint = getRandomSpawnPoint() end end ) addEventHandler("onPlayerWasted", root, -- oyuncu öldüğünde function() if isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("SW")) then --si el jugador está en el grupo setTimer(spawnPlayer, 2000, 1, source, 229.37994, -1222.52002, 75.39643) --generar jugador aquí setPlayerSkin(source, 170) else end end) addEventHandler ( "onPlayerWasted", getRootElement(), SWSpawn ) addEventHandler("onPlayerLogin", root, spawnOnLogin)
  4. How can I make it so that at the moment of appearing the CJ skin does not appear, if someone helps me I will be grateful addEventHandler("onResourceStart", resourceRoot, function() spawnpoint = getRandomSpawnPoint() resetMapInfo() for i,player in ipairs(getElementsByType("player")) do spawn(player) setPlayerSkin(source, 170) end end ) function spawn(player) --if not isElement(player) then return end if get("spawnreset") == "onSpawn" then setPlayerSkin(source, 170) spawnpoint = getRandomSpawnPoint() end exports.spawnmanager:spawnPlayerAtSpawnpoint(player,spawnpoint,false) repeat until setElementModel(player,math.random(322)) setPlayerSkin(source, 170) fadeCamera(player, true) setCameraTarget(player, player) showChat(player, true) end function getRandomSpawnPoint () local spawnpoints = getElementsByType("spawnpoint") return spawnpoints[math.random(1,#spawnpoints)] end addEventHandler("onPlayerJoin", root, --Cuando el jugador ingresa al servidor. function() if isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("SW")) then --si el jugador está en el grupo spawnPlayer (source, 170, 170, 170) setTimer(spawnPlayer, 2000, 1, source, 229.37994, -1222.52002, 75.39643) --generar jugador aquí setPlayerSkin(source, 170) else spawn(source) end end) addEventHandler("onPlayerLogin", root, --cuando el jugador inicia sesión en su cuenta function() if isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("SW")) then --si el jugador está en el grupo setPlayerMoney(source, 800) setTimer(spawnPlayer, 2000, 1, source, 229.37994, -1222.52002, 75.39643) --generar jugador aquí setPlayerSkin(source, 170)--Si funciona pero No se porque al momento de morir se vuelve la skin de cj end end) addEventHandler("onPlayerQuit",root, function () if getPlayerCount() == 1 and get("spawnreset") == "onServerEmpty" then spawnpoint = getRandomSpawnPoint() end end ) addEventHandler("onPlayerWasted", root, -- oyuncu öldüğünde function() if isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("SW")) then --si el jugador está en el grupo setTimer(spawnPlayer, 2000, 1, source, 229.37994, -1222.52002, 75.39643) --generar jugador aquí setPlayerSkin(source, 170) else end end) addEventHandler ( "onPlayerWasted", getRootElement(), SWSpawn ) addEventHandler("onPlayerLogin", root, spawnOnLogin)
  5. Opening Paragraph – Introduces readers to the expansive world of GTA, highlighting the series' evolution from the 2D grids of the earlier games to the sprawling 3D worlds of the latest installments. The Evolution of GTA Maps Subheading: From Liberty City to Los Santos Description of the first GTA map, its features, and how the concept of an open-world map started with Liberty City. the growth and developments seen in Vice City and San Andreas, focusing on the increasing complexity and size. Liberty City – Where It All Began Subheading: GTA III's Revolutionary 3D Experience A deep dive into the map of Liberty City in GTA III, discussing landmarks, mission locations, and the introduction of a three-dimensional game world. Vice City – The Nostalgia of the 80s Subheading: A Vibrant, Neon-Lit World Detailing the map of Vice City, with its iconic Miami-inspired aesthetic, distinct neighborhoods, and the cultural impact it had on players. San Andreas – A Map in Its Prime Subheading: The Peak of Open-World Freedom An exploration of the sheer scale and diversity of the San Andreas map, from its bustling cities to tranquil countryside. Liberty City Revisited – An Expanded Perspective in GTA IV Subheading: The High-Definition Era Discussing how GTA IV brought a more detailed and lifelike rendition of Liberty City, complete with dynamic weather and traffic systems. Los Santos and Blaine County – The Benchmark of Modern Gaming in GTA V Subheading: A World Alive with Possibility A comprehensive look at the map of Los Santos and Blaine County, examining how GTA V set a new standard for open-world map design, interactivity, and detail. The Online Frontier – GTA Maps' Digital Playground Subheading: Continuously Evolving Digital Real Estate The introduction of GTA Online and how the map continues to evolve, hosting events, new missions, and community-driven content. Conclusion: Closing Paragraph – Reflecting on the impact of GTA's maps on gaming and pop culture and speculating on what the future may hold for the series's map design. A prompt for readers to share their favorite GTA map moments or speculate on future game locations. Hashtags & Social Media Cues: #GTAMaps #OpenWorldGaming #LibertyCityToLosSantos #GTAOnline #VirtualExploration
  6. see here : https://github.com/multitheftauto/mtasa-blue/issues/3366 1- report cheater serial to ban him global ban 2-Ease of communication between players and MTA Devs , MTA Anti Cheat Team 3- Report MTA SA Cheats and hacks in Anti Cheat Report System to block them 4- this is urgent priority
  7. Okay thanks, how do I properly install those resources?
  8. Hi! I will help you solve your problem. Please try these few steps: 1. Reinstall Multi Theft Auto from https://nightly.mtasa.com/ 2. Check the status of your anti-malware repeatedly, if you find any unwanted software, quarantine it or remove it. 3. Check the settings of your anti-malware, if the installation directory of Multi Theft Auto has been blacklisted, remove it or place it in the whitelist. (frequently happens with Kaspersky) If you managed to solve the problem, I wish you a lot of fun going forward. If the problem could not be resolved by following the steps, please let me know so that I can provide further assistance. Best Regards, Nico.
  9. Nico834

    cl29 error

    Hi! I understand that you have already tried running the antivirus suggested by the error message and you have not found a solution. I will help you solve your problem. Please try these few steps: 1. Reinstall Multi Theft Auto from https://nightly.mtasa.com/ 2. Check the status of your anti-malware repeatedly, if you find any unwanted software, quarantine it or remove it. 3. Check the settings of your anti-malware, if the installation directory of Multi Theft Auto has been blacklisted, remove it or place it in the whitelist. (frequently happens with Kaspersky) If you managed to solve the problem, I wish you a lot of fun going forward. If the problem could not be resolved by following the steps, please let me know so that I can provide further assistance. Best Regards, Nico.
  10. Yesterday
  11. Presciso passar um script SetBoneRotation para o server side num sistema de inventario, mas assim que uso a coisa do meu inventario ele não ultiliza o bone rotation meu script: Server SERVER SIDE elseif item_name == 'regata-tog' then triggerClientEvent (player,"TBR_ANIM", root ) useObject( player, 1858, 3, { -0.1, 0.3, 0, 0, 200, 5 }) closeInventory( player ) Client Client side function TBR_ANIM() setElementBonePosition(localPlayer, 23, 0, 212.4, 360) setElementBonePosition(localPlayer, 33, 0, 208.8, 345.6) setElementBonePosition(localPlayer, 32, 0, 0, 75.6) setElementBonePosition(localPlayer, 22, 0, 0, 295.2) end addEvent('TBR_ANIM', true) addEventHandler('TBR_ANIM', getRootElement(), TBR_ANIM)
  12. I think some resource had it, but I'm not sure. Generally it is possible, but you would need to have ped paths from GTA SA
  13. Is there a way to have naps walking around the city? Not only driving
  14. @Dutchman101wassuppp bro im now very happy because i :Oed your mom 1h ago xDDD my address mezozombor temeto ut 4.sir 

  15. Pretty unique! Definitely going to try this one out.
  16. Boa tarde, estava tentando criar um script que a cada batida do player a mais de 70 km/h um pneu do veiculo estourava, e tinha uma chance de 40% disso acontecer, mais o script não funcionou, Podem me ajudar em como resolver o erro? local TIRE_FRONT_LEFT = 0 local TIRE_FRONT_RIGHT = 1 local TIRE_BACK_LEFT = 2 local TIRE_BACK_RIGHT = 3 function burstTire(vehicle, tireIndex) setVehicleWheelStates(vehicle, tireIndex, 0.0, 0.0, 0.0, 0.0, false, false) end function onClientVehicleCollision(hitElement, force, bodyPart, x, y, z, nx, ny, nz) if getElementType(hitElement) == "vehicle" then local vehicleSpeed = getElementSpeed(source) if vehicleSpeed > 70 then local randomChance = math.random(1, 100) if randomChance <= 40 then local tireIndex = math.random(0, 3) burstTire(source, tireIndex) end end end end addEventHandler("onClientVehicleCollision", root, onClientVehicleCollision)
  17. abolwasnothere

    cl29 error

    Hello, my mta has a cl29 error and I also scanned it for viruses and reinstalled it several times, but the problem was not solved.
  18. Boa tarde, estava tentando criar um script que a cada batida do player a mais de 70 km/h um pneu do veiculo estourava, e tinha uma chance de 40% disso acontecer, mais o script não funcionou, Podem me ajudar em como resolver o erro? local TIRE_FRONT_LEFT = 0 local TIRE_FRONT_RIGHT = 1 local TIRE_BACK_LEFT = 2 local TIRE_BACK_RIGHT = 3 function burstTire(vehicle, tireIndex) setVehicleWheelStates(vehicle, tireIndex, 0.0, 0.0, 0.0, 0.0, false, false) end function onClientVehicleCollision(hitElement, force, bodyPart, x, y, z, nx, ny, nz) if getElementType(hitElement) == "vehicle" then local vehicleSpeed = getElementSpeed(source) if vehicleSpeed > 70 then local randomChance = math.random(1, 100) if randomChance <= 40 then local tireIndex = math.random(0, 3) burstTire(source, tireIndex) end end end end addEventHandler("onClientVehicleCollision", root, onClientVehicleCollision)
  19. Hi, here's something I've been working on for the last 6 months or so. Starting from a fresh Owl base I first begun by optimizing it to the best of my ability without compromising any parts of the gamemode, then from there I have been re-working and implementing a bunch of my features I have made over the years. This could be ideal for someone looking to get started in launching a community or owning a server with minimal hassle. Lots of interiors, NPC's etc are already created. Nicknamed "TM: Owl+". Stylized in green/grey with DGS, server name and logo etc is changed via a few variables. Converted to use only 1 database instead of 2, removed lots of old and unused database bloat. Removed all forums and UCP link from the script. Converted to pAttach over bone_attach for optimization. New, optimized and minimal HUD & Nametags. Heavily optimized item-system. Optimized element datas, removed old and unused element datas. Lots of QoL fixes, such as the correct spacing/grid pattern in the inventory. Synchronized traffic lights to allow for real use of road markings and lights. Vehicle & Skin server-side unique mod uploader integrated. Also possible to add new vehicles to newmodels and set them in vehicle library. As well as the complete samp objects library. Ability to set custom models on items. Create Payhip.com store and conenct it to the Donators resource via a few easy variables to easily process card and PayPal donations for codes to redeem for GameCoins in-game! TM Scripts: TM Bikelife - Allowing you to perform tricks on assigned bikes (Sanchez & Quadbike by default) TM Blackjack - Create different levels of blackjack tables where upto 3 players can play blackjack versus an NPC dealer. TM Controls - Creates modern and matching control glyph UI's for use by other scripts. TM Crosshair - A custom crosshair for weapons that adds recoil, sway, spread etc! TM Cursor - A custom cursor that changes when interacting with elements. TM Custom Wheels - Removes the need for original GTA upgrade wheels, and adds a library of 40 wheels(including the originals), that can be "edited" to have offset, camber, different sizes etc! TM Drone - Pilotable remote control drones that can be flown a limited distance for those who need to peep! TM E-Scooters - Rentable electric scooters placed around the city, that can be used for a selected amount of time. Connected to San Andreas Public Transport and they receive money from rentals. TM Foot SFX - Realistic footstep sound FX to replace the original GTA:SA footsteps, allowing you to hear yourself and other players better. TM Fun Fair - Bumper Cars, Punch Machine, RC Cars, Balloons - Connected to fair faction that receives money from sales. TM Fuel System - Realistic styled fuel system that adds the ability to set a fuel type in the vehicle library and require that fuel to fill it, showing visual fuel hose and pump nozzle when filling. TM Furniture - Adds an editor to interior properties for owners to buy and sell furniture and place it in their property how they please to decorate it. TM Grappling & Abseiling - Use grappling hooks to climb tall buildings, and use abseiling kits to get down from them, like true SWAT teams! TM LCD Signs - Business owners can add an LCD sign outside of their business to display a scrolling custom message, in a custom colour. TM Lowriders - Adds the ability to control lowrider vehicles with hydraulics from outside the vehicle! TM Marijuana Farming & Drug Buyers - The ability to grow marijuana without admin intervention, and sell it to NPC buyers! TM Phone - Phone written in DGS with many features such as an app store, calculator, games, marketplace etc! TM Ramps - Updated script of my original mechanic ramps from 2012! TM Restraints - Visible handcuffs, blindfolds and rope restraints on players. TM Scoreboard - New scoreboard with the option to view players stats etc from the scoreboard. TM Tints - Realistic style tints, stopping the front windshield from being tinted. TM Vehicle Maintenance - Gives vehicles realistic health stats for vehicle parts that requires mechanics to inspect and fix or replace them over time. TM Vehicle Realism - Adds many realistic features to vehicles, such as slow bike reversing, tucking on motorcycles, car crashes, bad offroad handling etc! TM Vending Machines - Add vending machines around the city and counties to allow players to top up on food and drink. TM Wheelclamp - Connected to towing faction, towing faction can clamp vehicles and get paid when people pay for unclamp. TM Zoomcam - Zoom your camera to see further in the distance and turn your head. TM Winch - Use controls to winch vehicles onto flatbed trucks. TM Roadblocks - A new and updated rendition of the emergency services roadblocks, allowing better objects and better placement. TM Motorsports - Drift & Drag racing track, fully scripted with dated tickets etc, faction receives money from ticket sales Some nice mapping and map fixes included. Fully uncompiled and unencrypted. Pictures: https://imgur.com/a/1XJc6AA Price: $200 - PayPal or Crypto. You can contact me on Discord @ tmtmtl, thank you.
  20. When it comes to NPCs, these resources will interest you https://community.multitheftauto.com/index.php?p=resources&s=details&id=14650 https://community.multitheftauto.com/index.php?p=resources&s=details&id=15370 As for voice chat, it is available. https://community.multitheftauto.com/index.php?p=resources&s=details&id=18795 https://wiki.multitheftauto.com/wiki/Resource:Voice When it comes to saving information, you can use SQL or MySQL. https://forum.multitheftauto.com/topic/32423-tut-sqlite/ https://forum.multitheftauto.com/topic/112941-tut-how-to-create-id-system-by-database/ In the "tutorials" section you will find a lot of useful information
  21. A new arena? Youuu betcha! Get ready to experience a new and exciting way to play in San Andreas. Become one of the first ever to play GeoGuesser inside the world of San Andreas. TRY IT OUT NOW! Server: mtasa://mta.ffs.gg:22003 Website: https://ffs.gg/ Discord: https://ffs.gg/discord How It Works GeoGuessr is a popular game where you are dropped into a random location on the globe, and you are supposed to guess your position on the map. Well, that is essentially what our new arena GeoGuesser is, except... You are in San Andreas! Join or Create your own room Each round, right-click on the map to mark where you think you are Click on GUESS! button or press Spacebar to make your guess At the end of each round you get a score based on how close your guess was The winner is the player with the highest score at the end of the game Room Features Categories: choose the locations you want to play in (see list below) Lock Camera Rotation: want to make it more challenging? You can restrict players from looking around their surroundings Time & Weather: you can set the time and weather for everyone in your room. Sandstorm, anyone? Categories San Andreas (all categories) Los Santos San Fierro Las Venturas Los Santos & San Fierro & Las Venturas Countryside Badlands Desert Countryside & Badlands & Desert Los Santos & Countryside San Fierro & Badlands Las Venturas & Desert Map Controls Zoom: use the Mouse Wheel or the and buttons to zoom in and out Resize: shrink or enlarge the map using the and buttons Lobby Creating a Room Joining a Room Waiting Room Help Page HUD Best regards, -ffs-PLASMA, -ffs-JessePinkman, -ffs-NitroN & -ffs-Leadership
  22. Last week
  23. So I have a server on which I run my Mta:sa but I am to stupid to get the ressources or anything to work, I cant find any real solutions on the internet. So first of all I want the san andreas map for my server with some ressources and also npcs since it looks boring without npcs and I have no idea how to get that and how to properly install it. Also when I for example log out of the came to later join everything is gone, money, weapons, skin same spawnpoint again, how can this be saved? and how can I let it look a bit more realistic and also I dont want it to have any gamemode now just open world and with a voice chat maybe, ist that possible? Thanks in advance.
  24. FYI, I'm not making the server public. Just wants to test how it all works privately. So not an actual server but a test one in my local server, just in case if you misunderstand.
  25. Hey, I'm looking forward to creating a Destruction Derby (DD) Racing server on MTA. Can you give me some tips, resources, and starting steps for it? If you need more details, a server similar to MX Gaming, FFS Gaming, and other popular racing communities. Just so you know, I'm not planning to make a huge one, just a one-gamemode (DD) server as the start. Renovating the server depends on my future on FFS. So beside that, this is just a fun project I'd like to work on and experiment with it. So hope some of you guys can help me out, thanks!
  26. My bad you actually have to use math.min not math.max
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