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LaCosTa

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About LaCosTa

  • Birthday 30/05/1998

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    OldSR
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    Tunisia

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  1. Hello, I've experienced such bug and from all I know it is related to libcef.dll that's what the module shows. I just did all the basic steps for when MTA is crashing but still not working. Also, I re-installed GTA and then MTA, same thing. I formated my computer, it worked for some days but now it is crashing again. Anyone have a solution?
  2. LaCosTa

    Sniper Crash

    When I use sniper continuously, MTA crashes. I want a solution on how to fix this if possible.
  3. LaCosTa

    Things about GTA:SA

    Guys can someone tell me why when I reinstall gta san andreas it doesn't delete the old files it always store the files even if I deinstall it , and nowadays I'm facing a problem that when I launch the game it took 2 minutes then it crashs same to MTA since gta doesn't work , any ideas about this problem?
  4. I guess this is what you're trying to find getElementsWithinColShape(colshape,"element")
  5. About fxAddWaterSplash it doesn't work , thank you Drakath I found the solution , thank you guys .
  6. Well Yeah I know about that function , just asking about that water splashing from the ped
  7. Hello Guys I wanted to know how I could make the piss anim look like this http://prikachi.com/images/288/7181288z.png PS : This is from MTA server not a SAMP one .
  8. Just simple click anywhere out of the window and hit output you'll get the gui codes in memo you have to copy them and paste it in your script .
  9. LaCosTa

    attach

    This will let it forever function fireRocks () local rock = createObject ( 3930, -2815.18, 470.16, 4.86, 0, 354.488, 0 ) local weapon = createWeapon ("Molotov", -2815.18, 470.16, 4.86 ) local fire = createFire ( -2815.18, 470.16, 4.86, 2) attachElements ( rock, weapon, 0, 0, 2 ) setTimer ( createFire, 99999999, 0,fire) end addCommandHandler ( "fire", fireRocks )
  10. LaCosTa

    attach

    function fireRocks () local rock = createObject ( 3930, -2815.18, 470.16, 4.86, 0, 354.488, 0 ) local weapon = createWeapon ("Molotov", -2815.18, 470.16, 4.86 ) local fire = createFire ( -2815.18, 470.16, 4.86, 2) attachElements ( rock, weapon, 0, 0, 2 ) setTimer ( createFire, 99999999, 1,fire) end addCommandHandler ( "fire", fireRocks )
  11. Maybe when you tried the script you were without money ?? an please state the errors from debugscript
  12. Make sure you use getDistanceBetweenPoints3D so you can know if the other player is next to him .
  13. You just opened your server with the name of his one just for a reason to bring its players to yours so basically that's totally unfair which you have to close yours when IAnnas opens his server again ..
  14. This could help you but I didn't test it, you should change the code to your code to be synced -- client side -- you should get the ID from the data , try to save data first with -- setElementData(element, "id", value) because I don't know your code function saveInformation() local text = guiGetText(memo) local id = getElementData(localPlayer, "id") triggerServerEvent("memoInfo", resourceRoot, text, id) end addEventHandler("onClientGUIClick",button,saveInformation) --server side , you should have table where you can store the text in it and with this function -- we can get it yourTable = { -- id , text {1, "This is your Text"}, } function memoInfo(text, id) for k, v in pairs(yourTable) do if v[1] == id then v[2] = text return end end end addEvent("memoInfo", true) addEventHandler("memoInfo", root, memoInfo)
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